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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Zyra
ZYRA IS SOO ANNOYING! Her abilities allow her to spawn plants that help attack the opponent which is similar to Malzahar's ability. Her plants can block vital R+Q combos missing you out from a kill. When poking her be cautious because her plant's do deteramental damage.
Who is Karma? (Lore)
Her inner peace was tested when the armies of Noxus invaded Ionia. While the village's elder monks insisted their peaceful ways would spare them from violence, Karma had heard enough tales of Noxian cruelty to openly question the elders' wisdom. Stern and unmoving, they told her to trust in tradition. When the invaders marched on the village, the elder monks rode out to negotiate a bloodless end to the battle. The Noxian general was offended by their show of weakness and slaughtered the monks himself as he ordered his soldiers to strike the village.
As the Noxians advanced, the villagers prepared to accept death, bound to their peaceful vows. But Karma would not accept death and instead saw another way: sacrificing a single life to spare many others. To save her people, she drew upon the power within and summoned the full force of her will. A burst of Inner Flame.png spirit fire emerged from her body and spiraled towards the Noxian general. The flame took the form of Gathering Fire.png twin dragons, the symbol of Ionia itself. It was the first time Karma had ever used her powers to harm instead of protect, and neither she nor the villagers had ever seen anything like it. When the magic subsided, the general had fallen before her and his soldiers had scattered. The opposing forces surrendered to Karma's strength, leaving her people, and their traditions, untouched.
While the war raged on, Karma became a formidable leader of the Ionian resistance, but the conflict did not end when Noxus' armies fled the Ionian shores. Ionia became divided between the resistance fighters who craved vengeance and the monks who demanded a return to spiritual tradition. Karma saw a third path, one that combined the strength Ionia found in war with the peaceful traditions the nation still held dear. She now seeks to return her ravaged land to an enduring peace.
Karma reduces cooldown by 2 / 2.5 / 3 seconds every time she damages an enemy champion with an ability, halved to 1 / 1.25 / 1.5 seconds when using basic attacks.
First Ability: Inner Flame RANGE: 950 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
ACTIVE: Karma fires a burst of energy that detonates upon hitting an enemy, dealing magic damage to all nearby enemies and Slow icon slowing them by 25% for 1.5 seconds.
MANTRA - SOULFLARE: Inner Flame deals bonus magic damage and leaves an area of effect that lasts 1.5 seconds, Slow icon slowing enemies inside by 50%.
Second Ability: Focused Resolve RANGE: 675 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 12
ACTIVE: Karma forms a tether between her and the target enemy champion or monster for 2 seconds, dealing them magic damage and granting True Sight icon true sight of them for the duration. If the target does not break the tether by moving out of range, it deals them magic damage again and they are Root icon rooted for a short time.
MANTRA - RENEWAL: Focused Resolve heals Karma for 20% (+ 1% per 100 AP) missing health upon being cast and once more upon Root icon rooting its target, with the Root icon root duration increased.
Third Ability: RANGE: 800 COST: 60 / 65 / 70 / 75 / 80 MANA COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
ACTIVE: Karma shields the target allied champion or herself for 4 seconds, granting them bonus movement speed for 1.5 seconds.
MANTRA - DEFIANCE: Inspire overflows with energy, increasing the target's shield, shielding all allied champions near them for 50% of the total amount, and granting them the same bonus movement speed.
Ultimate: COOLDOWN: 45 / 42 / 39 / 36
ACTIVE: Karma empowers her next basic ability within 8 seconds, placing it on the same cooldown as its basic form upon cast.
Karma begins with one rank in Mantra and can increase it at levels 6, 11, and 16.
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