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[7.23] Guide to Support Janna the Guardian of the Stars
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Threats & Synergies
Poke/Damage Support, just shield the damage. Avoid lining up with your ADC so he can't hit a double Q stun on you.
Poke/Damage Support, just shield the damage.
All in Support, try to avoid his W and Q combo and use tornado to cancel his W.
All in Support, try to use Q to cancel his W.
Avoid pull at all costs, if you get pulled its likely death.
Try not to get caught by her Q, shield her W and Q damage.
Avoid her all in, use Q to zone her.
Shield his Q damage and use W and Q to keep him from getting his Passive Stacks on you.
Shield her damage and avoid Bubble.
Avoid her Q, shield her E damage.
Avoid getting hooked, zone him with your Q.
Again avoid getting hooked.
Watch for when her stun is up and play more passive. Shield her damage.
Shield his damage, and avoid his Q to not get stunned.
Shield her poke, knock her up to get out of W range.
Avoid getting polymorphed it will render you useless, shield her E and Q damage.
Avoid her Q and shield the damage if not avoidable.
Avoid his E stun.
She can do massive damage, so avoid her E and try to pop her plants.
| Introduction|| Early Game|
| Build|| Mid Game|
| Abilities|| Late Game|
Hello, JannaGod here with my first ever guide. I hope my guide will help you learn Janna!
I started playing League at the end of season 3, that's also when I started playing Janna. Just recently with the new Support, and Support item changes Janna and many other Supports have become a lot stronger. I am a Mastery 7 Janna, and currently maining her in ranked. On the NA Server I am currently Gold 3 and in my promos to Gold 2. Ever since I started playing League I have been a Support main. With a godly Janna ult or Shield, I can change the tide of a fight, and possibly the game. This feeling is what makes me enjoy playing Support the most.
I find my build to be different from others. I believe my build is completely based on being a true Support to your ADC. Because what's a Support without an ADC.
If you would like to discuss this build or any mistakes you may have found. Then please leave a comment and I would love to respond.
Windspeaker's Blessing Is undeniably the best choice on Janna. It makes your E Shield for more and also gives your Ally more Armor and Magic Resist.
For Janna, we go down the Cunning tree because you can Cunningly outplay your foes with it. Wanderer Makes it easier for your to roam with your already large Movement Speed. Secret Stash Gives you more sustain in lane. Meditation Helps you sustain your mana for when your spamming shields. Bandit Allows you to get more gold. Intelligence Lets you get 5% more Cooldown Reduction and you also gain 5% Cooldown Reduction.
I go with Armor Marks because you are 99% of the time laning against a ADC, Attack Damage Carry. Who is doing Physical Damage so Armor Marks will help you sustain Poke, and Abilities in lane.
Here I go with flat health. This will helps your surviveability in the early game. This is good because you are so squishy and will help you not get poked out of lane.
With most Supports AP Glyphs are a great choice. It will help bulk up your Shield and also help your Abilities do more damage.
Same with the Glyphs, AP Quints will help boost your Shield and Damage output.
Ionian Boots of Lucidity is a great choice because it gives you the extra 10% Cooldown Reduction to finish your 45% total off. This will help you put our more shield and other abilities. It also reduces your Summoner Spells Cooldown.
|Talisman of Ascension||
This is a weirder pick you won't see from a lot of people. I personally don't like combining my Sightstone into the support item. I love having the Movement Speed passive to help get to lane faster, and also the Active to help initiate fights or exit them. The Cooldown Reduction, Armor, Mana Regen, and Health Regen are all very helpful stats to help you sustain.
Ruby Sightstone is the upgraded version of Sightstone. The main differnce is the Unique Passive which gives your Item Actives a lower Cooldown. You will upgrade this on every support because... why not?
You will pick up oracle to clear Wards. You can clear Wards around objectives or in river etc. to let your jungler gank.
Janna's early game is usually a breeze. Janna's laning phase is usually thought to be easy because it is. You can shield your ADC from any poke keep them in lane longer. You can disengage with your Q, and also engage. And your W also helps you stay out of fights with the movement speed and can help peel for your ADC. Usually, during laning phase as Janna, you want to watch for when the enemy ADC or your ADC is going in for a trade. You then want to shield your ADC this will likely make you win the trade. If the enemy support is looking to engage on your ADC. Prepare a tornado to stop the engage or interrupt the enemy. Doing all of this should make laning a piece of cake. 1 big thing is not getting caught out. If you get caught out in lane, hit by a pull etc. you will likely die. So try to play behind minions at all times.
By now you should have your Sightstone, Talisman, and Mobility Boots. Now is a great time for you to start roaming and helping the other lanes. Use your high mobility to make the enemy think you are everywhere on the map ready to help your team. You and your ADC will likely start roaming to mid lane to try and get the turret if not already gone. Be prepared to use your Talisman to help engage a good fight or disengage a bad one. Do the same with your ult heal your allies or disengage a bad fight. Your number 1 priority is to protect your ADC. So use most of your shield to protect them and up their damage output. You can make a large impact by stopping a bad fight or turning it around. Your ult should be used to heal your allies up during a fight to help sustain the fight. This can easily win you the mid game. After winning a team fight you should always go for objectives. Such as Dragon, Turrets, and possibly Baron if your team is strong enough. Objectives will help secure your gold lead and help keep your team ahead.
For late game, you should use the same mentality for Mid Game. Peel for your ADC. Help engage fights or picks, and disengage bad fights. By now you should be nearing full build possibly 1 item away. Your shields are now very powerful giving your ADC a lot from damage and protection. You should be continually spamming these to help push lanes faster and to make better trades happen. During the fights use the same tactics. Peel for ADC, help engage good fights, disengage bad fights. This is what Janna does. After winning a fight Baron is a great choice to help secure end game. And also taking as many inhibitors as possible to completely secure the victory. These are the objectives you should go for after winning a late game fight.