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Kindred Build Guide by Silverpyro

AD Carry A dance of arrows and wolves

AD Carry A dance of arrows and wolves

Updated on September 2, 2016
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League of Legends Build Guide Author Silverpyro Build Guide By Silverpyro 2,200 Views 0 Comments
2,200 Views 0 Comments League of Legends Build Guide Author Silverpyro Kindred Build Guide By Silverpyro Updated on September 2, 2016
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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

So! First guide and I had a blast making it, I dont know if its really that good, most of its inspired by Zula's(( Though his is far superior to mine, go read his first XD Those people actually know more than I could ever know)). Anyways I hope someone finds this useful.
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Skill Sequence

Ok to start lets talk about kindred's passive, which is her main avenue to damage. It gives you the ability to deal a small percent of your opponents hp which does so much. It also increases your Q's damage, you can use lambs mark to mark champions your going to gank. At 7 min you want at least 3 or 4 hunts.

So, after grabbing your W first, you will want to max out your Q. DO this to one, add damage to your best chase ability (seriously, hoping a little closer has killed so many champs). And 2, Improve your jungle clear, which you want to do as much as you can, however, try to focus on your opponents jungle, hitting the places where you don't want that mark to go. Remember use your q and w together.. usually Q+R

Next skill to get maxed will be your E, like zula said, if I could, I would marry this ability. It is a slow and it will deal a percent of your opponents hp as damage on the fourth hit. Usually, if I can I combo E + Q + W to add the stacks as fast as I can.

Next comes W, really only used to cool down q, it does help out quite a bit in damage in earlier ganks.

Last is lambs ult, in my opinion, one of the greatest ults. Though not as effective as zilean's, but it can save your life and give you a chance to bring your foes hp down to yours so you can do a quick finish. Just remember to be careful, as this can save your opponent's champ too. Also since the healing doesn't change to much, and really isn't the reason to use this ult, dont feel bad about taking another ability over this when leveling.
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Creeping / Jungling

So to start with, I usually leash at golem, smite, head to wolves, wait for smite to recharge, head to red and take it before heading to the first scuttle. Youll want to do fast clears which you want to do as much as you can, however, try to focus on your opponents jungle, hitting the places where you don't want that mark to go. Your mark is the most important objective for kindred
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Team Work

Alright, so in ganks, you will want to use your slow first (unless they are low, and you can just kill them in one hit, which you use your q first.) Usually, you will scare the champ, and either they will leave or you will get a kill. If their jungle assists, stay behind your ally, your an adc after all. Use your E + Q + W when you can or even just your Q + W, either both sides will pull back or one champ will die. Usually, you want to stay in the back in team fights.

On a side note: You will want to use your ult when your allys are in trouble, helps alot when you get hit with a jinx ult but wont die.
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League of Legends Build Guide Author Silverpyro
Silverpyro Kindred Guide
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A dance of arrows and wolves

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Teamfight Tactics Guide