Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Cleanse
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Introduction to the Mad Chemist!

I play


As a champion,



"My deadliest dose shall bear my patron's name!" -

Pros

-
- Your insane mobility.
- Chasing you is the worst thing ever.
- One of the strongest slows in-game.
- Aggressive lane dominance
- MOAR DOTS!
Cons

-
- Damage output is mediocre.
- Your playstyle might get you focused. A lot... And I mean, a loooot.
- You have, absolutely, no ranged damage.
- No hard CC, shame.
- CC ruins your fun... It really does.
Now let us take this list into consideration for a moment, and imagine yourself as


-
1. You can't harass her with attacks from her range.
2. She's got a slow and a flee-button.
3. Her traps, make you stand still, but are visible..
Are there bushes nearby? Check... Do you have mana to sustain your


Your strategy is confusing and disrupting her in any way, shape or form you can. Run in and out of the bushes, harass her,




As



CC ruins your fun, yes, that's true. For



This is why





"Why the *bleep* do you take *bleeping*
Shurelya's Battlesong? " - I don't know who. Probably someone reading this?
Ghost,
Insanity Potion,
Boots of Swiftness and another item that gives movement, isn't that a bit overkill? My answer; "No." As
Singed you are reliant on moving around fast, dodging skill-shots. Of course, you can be a tank like
Cho'Gath with 6 stacks of
Feast and get hit by everything. However, you can also dodge nearly anything champions throw at you. What does this mean you ask? It means you can completely evade;
1.
Ezreal his
Trueshot Barrage
2.
Ashe her
Enchanted Crystal Arrow
3.
Dr. Mundo his
Infected Bonesaw
The skills they suddenly miss on you, are wasted cooldowns on your team. If they waste it on you, you don't get hurt, and your team is safe! That makes them happy, y'know that? That's what this Singed does, it makes people waste cooldowns. If someone sees a
Singed running towards him or her they'll try to hit it as quickly as possible, as hard as possible. In some occasions, that are skill-shots. Forcing people to use those while playing Singed, is in my opinion a rather important part of playing him like a mad man.
Each and every skill mentioned in the top, is a movement boost, it helps you escape, catch up, damage, evade, it helps
Singed in all possible ways. Running around drives people crazy, juking people by dashing towards them and then diving into a bush where your team is hiding, can cause opponents to rage in /all like a mad.
This can be the most wonderful example I've ever seen of a
Singed, enjoy.







1.


2.


3.


The skills they suddenly miss on you, are wasted cooldowns on your team. If they waste it on you, you don't get hurt, and your team is safe! That makes them happy, y'know that? That's what this Singed does, it makes people waste cooldowns. If someone sees a

Each and every skill mentioned in the top, is a movement boost, it helps you escape, catch up, damage, evade, it helps

This can be the most wonderful example I've ever seen of a

Well, my good friend. My build is absolutely far from perfect, but I always found that champions like
Ryze,
Vladimir can be *****es because they out-range you, and you can't dodge any of their skills. Or at least, most of them. While most AD Champions have a wide variety of skills, I'll let you in on their secret; auto-attacks rule.
Let me give you an example of AD carries, and how to counter them..
Ashe
Puhlease, I believe this champion is severly underpowered. While her Ultimate is one hell of a stun and sometimes even a finisher in rare occasions. She has no skill-shots, except for
Volley, she can slow though, and this hurts you. Getting ahead of her is your only tool of a fight against her, getting up to her is just stupid. She needs to chase you to get you, and we all know.
Never, chase a
Singed
Caitlyn
Has two skill-shots, which are
Piltover Peacemaker and
90 Caliber Net, her auto-attacks are the only real threat to a reactive
Singed, and these are easily negated by buying yourself a
Ninja Tabi, because, look at all your movements increasing items.
She's not much of a threat... In my opinion and playstyle, this can differ for each person though.
Corki
I LOVE HIM. However, all his attacks are skill-shots. I remember the games where I run around with 10% Health, and one
Missile Barrage after another misses me completely. When he uses
Gatling Gun just walk away from him, Phospherous Bomb is countered by your Magic Resist.
Ezreal
... Skill-shots everywhere, dodge them and be fine. I mean, seriously. I can make nearly every Ezreal cry with this build simply by running around like a mad. Of course, there are really good ones, and smart-casting helps him a lot.
Graves
A gap-closer and three attacks you can run out of, while he can be annoying to run away from, you can get yourself the upper hand. If his
Collateral Damage misses you, a Graves loses an insane amount of burst. Do remember, Graves Ultimate is insanely fast. Always stay on your toes and keep moving. Annoy him with
Mega Adhesive
Kog'Maw
*Shiver* ... The range on that thing... It's best to avoid a Kog'maw in a toe to toe battle, and just grab him from a bush when you can, only his slow and his ultimate are skill-shots, and quite easy to evade. Never, fight him on your own, okay? He just hurts too much.
Master Yi
His
Highlander, makes him... Quite the challenge. If you haven't forced him to use it yet, you've got no escape and he'll be faster ( most likely ), and you can't slow him down. In this situation, armor is perhaps the best option. Or a burst-damage partner. He's still quite squishy if you ask me. And of course
Fling can disrupt him really well.
Miss Fortune
Her
Bullet Time hurts you, run out of it? She's got a decent amount of damage, but she can't chase you with her own movement speed buff, since she'll get damage when the poison hits her. Keep a bit of distance, mostly her auto-attacks hurt you.
Sivir
Boomerang Blade misses, Sivir hurt herself in confusion, oh no! She has her Ultimate to keep up with you, and a spell-shield for your
Fling, it's not too much. Her Q hurts you the most, stay away from it.
Tristana
.... Knock-back, rocket-jump, out-ranging you.... She's late-game a more annoying and mobile
Kog'Maw, and with a
Frozen Mallet, she might screw you over if you play too aggressive.
Tryndamere
Kite that ***** around like no other, with
Rylai's Crystal Scepter he as but
Spinning Slash to close the gap between you and him for his auto-attacks. And just fling him when he uses his Endless Rage to get him away, when the rage ends, he dies due to poison most of the time.
Vayne
Relatively short auto-attack range, some quality burst and a knock-back.
Fling gets rather negated here, due to her
Condemn.
Final Hour gives her quite a lot of movement that I thought was on par with
Insanity Potion. Understand this.
Vayne gets her movement speed boost from chasing others.
Singed should not be chased.
Xin Zhao
Burst and some good disables, if he chases you tho' he can't keep up. And he needs to get into
Fling range to actually hit you. His speed is no match for yours, his combo can hurt you a lot tho', seeing he's not dependent on auto-attacks.
Buying a
Frozen Heart or a
Ninja Tabi instead of the boots I list here, is for your own good. If you feel like you need these items to survive in lane or in team-fights, you should take them! I'm not here to tell you how you should play, but I tell you how you could play.
That I don't list armor here doesn't mean that it's bad, it means that in most team-compositions I don't use it as much as I perhaps should. In my opinion, my mobility makes up for a lot of the defenses I'm missing.


Let me give you an example of AD carries, and how to counter them..

Puhlease, I believe this champion is severly underpowered. While her Ultimate is one hell of a stun and sometimes even a finisher in rare occasions. She has no skill-shots, except for

Never, chase a


Has two skill-shots, which are




She's not much of a threat... In my opinion and playstyle, this can differ for each person though.

I LOVE HIM. However, all his attacks are skill-shots. I remember the games where I run around with 10% Health, and one



... Skill-shots everywhere, dodge them and be fine. I mean, seriously. I can make nearly every Ezreal cry with this build simply by running around like a mad. Of course, there are really good ones, and smart-casting helps him a lot.

A gap-closer and three attacks you can run out of, while he can be annoying to run away from, you can get yourself the upper hand. If his



*Shiver* ... The range on that thing... It's best to avoid a Kog'maw in a toe to toe battle, and just grab him from a bush when you can, only his slow and his ultimate are skill-shots, and quite easy to evade. Never, fight him on your own, okay? He just hurts too much.

His



Her





.... Knock-back, rocket-jump, out-ranging you.... She's late-game a more annoying and mobile



Kite that ***** around like no other, with



Relatively short auto-attack range, some quality burst and a knock-back.







Burst and some good disables, if he chases you tho' he can't keep up. And he needs to get into

Buying a


That I don't list armor here doesn't mean that it's bad, it means that in most team-compositions I don't use it as much as I perhaps should. In my opinion, my mobility makes up for a lot of the defenses I'm missing.
May I just say one thing that I found out through trial and error?
Please, never, ever try to farm minions early-game with
Poison Trail, while I build Utility with Mana Regen, it doesn't mean you can keep going forever. My most shocking moments during fights are, the moments when I have no mana to
Fling or
Insanity Potion. Not having mana as a
Singed, doesn't just screw your flow as a player, it also screws up team-fights due to your sustained damage output and the fact that you can screw up your opponents fights by tossing their carry away or into your team.
You need, to have mana. At all time, at any given moment. No mana means no skills, means no kills or assists. Running ahead of a champion with low health towards their turret at low-level and want to pop your
Poison Trail or
Fling only to realize you just used that mana to farm some minions? Bad, you shouldn't have that problem.
And while Catalyst the Protector and
Insanity Potion help you a lot with mana regen, you can't rely on it forever. There is something that can help you as a
Singed tho'.
Blue buff, this amazing thing in your jungle, or in the enemy their jungle for all I care. Please steal the opponent's one if you can. It reduces your cooldowns and gives you a nearly 100% up-time of your
Poison Trail. Only with this buff are you allowed to mindlessly let poison kill minions, on other occasions, rely on last hitting. It really helps. You don't screw over your laning buddy by stealing all his minions with your dots, you stay close to your enemies and you keep mana.
No mana is a sad
Singed, remember that on the Fields of Justice!
Please, never, ever try to farm minions early-game with




You need, to have mana. At all time, at any given moment. No mana means no skills, means no kills or assists. Running ahead of a champion with low health towards their turret at low-level and want to pop your


And while Catalyst the Protector and


Blue buff, this amazing thing in your jungle, or in the enemy their jungle for all I care. Please steal the opponent's one if you can. It reduces your cooldowns and gives you a nearly 100% up-time of your

No mana is a sad

You must be logged in to comment. Please login or register.