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Spells:
Flash
Barrier
Items
Ability Order
Shurima's Legacy (PASSIVE)
Azir Passive Ability
Threats & Synergies
Introduction

About me
Hi everyone! My name's Alberto, i'm a 20-year-old italian Gold-Elo LoL player, who fell in love with this videogame about 2 years ago. My main role's Midlaner, and you can find me in game with my summoner's name tovanellix.
I wrote this build because i like Azir a lot and i wanted to give you my opinions about his build and gameplay, even though my elo is pretty low. This is my first mobafire guide, I hope it'll help you :)
I aplogise if my English is not perfect, and feedback is always appreciated!
About Azir
Azir is a medium range DPS mage, with a pretty high skillcap, amazing lategame scalings and a game changing ultimate, whose main role is staying safe using his range constantly dealing damage from the backline.

You will be putting a point on





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In this section i'm going to analyze the best AP items for Azir, highlighting their strength and weaknesses, to help you build accordingly to your matchup.
You're ALWAYS going to build one of those:
Morellonomicon:

At your first back, buy



Athene's Unholy Grail:

You will get Athene's when the enemy team has a lot of magic damage or you're up against an AP assassin and you really need the early MR. You will give up some damage (both because this item has 20 AP less than Morello and because it also costs more so you will finish it later), Morello's grievous wounds but will gain some MR and a LOT of mana sustain.
Viable AP items:
Rabadon's Deathcap:

120 AP + 35% of your total AP. Nothing much to say, you will build this item almost 10/10 of the times. You should get it after your first item (either



Rylai's Crystal Scepter

I absolutely love this item on Azir. It gives you 100 AP which increase your damage, 400 HP which makes your shield from

Liandry's Torment:

This item is VERY good against tanky comps with its flat MPen and the passive current health % damage: Azir's AoE nature makes you constantly reapply the DoT on multiple enemies, which increases the damage done by a lot. It also gives some HP; making you tankier and your shield stronger.
Even though

Luden's Echo:

This item has AP, movement speed and an amazing passive which will be triggered by your soldiers autos pretty often, dealing a lot of damage. You should buy this if you're focusing more on poke and short trades rather than extended fights.
Abyssal Scepter:

Its MR can really save your life if the enemy team has good magic damage. It gives you 70 AP (which is not huge but still pretty good), 50 MR and a passive aura that reduces the enemies MR by 20 if they're inside it (700 units). This item is good if you need the MR and you're not the only source of consistent magic damage in your team.
21/07/2015: published! I'm still working on the matchups sections which I will update as time goes on. I plan on creating some more chapters (Summoners Spells, Combos, and so on) very soon. I know that Azir's likely to be nerfed with the next patch and I will change the guide accordingly.
Thank you for reading my guide! Hope this will help you become a better Azir player. As I said in the Introduction chapter, feedback is always appreciated!
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