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Runes: mid
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Teleport
Items
Ability Order for all roles
Ravenous Flock (PASSIVE)
Swain Passive Ability
Threats & Synergies
Vayne
Not much to say, her passive is very strong against you, so play with your team. During lane easy.
Amumu
Much cc, so good for you. His passive and Abyssal Mask will help you out more.
Amumu
Much cc, so good for you. His passive and Abyssal Mask will help you out more.
Champion Build Guide
I've tried everything I write here, but that doesn't mean it's always true. Many may have different experiences with Swain.
I will expand this guide step by step.
This passive allows you to follow on any CC. It ensures that enemies affected by it suffer damage and are pulled in your direction. In this way Swain snatches a soul from the enemy. In addition, souls remain lying around after kills, which can be picked up. Each of these souls increases your maximum HP by 5. Furthermore, these additional HP have a synergy with Demonic Ascension, which I'll get into later. |
Your Q is your best source of damage. Simply put, the closer you are to your opponent, the higher the damage done. So if you have a lot of HP, always get close. The cooldown at the maximum level is 3 seconds, with enough ability haste easy to spam. It is also the best spell for Swain to farm. Therefore it should be maxed first in 99% of cases. |
My favorite Swain skill (after the Demonic Ascension of course). A round sphere is summoned over a long range, which after a short delay causes damage and slows down what is hit. Both increase very well with each level. In addition, enemies hit are revealed, the duration increases with each level. Each champion hit brings a fragment. Vision of Empire should be prioritized after leveling up the Q, if you do not exceptionally decide on the W max. |
This is your only hard CC option. Swain throws out a wave that returns to him after a maximum distance. In doing so, it can hit enemies and explode in a small area, causing enemies to be rooted.The leveling increases the damage, but not the CC. The most important skill to use to do the other damage spells. |
The icing on Swain. He gets a fixed HP value for the time of his ult, in addition to the fact that each fragment brings 10 instead of 5 HP. Simply broken down: in an area around him, Swain drains life from opponents (both champions and minions), with which he heals himself. Aside from that, it charges a wave of damage which causes more damage when you have drawn more HP from your opponents. This happens over 12 seconds, but the wave can be triggered at any time, which, however, stops Demonic Ascension. |
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Now, what are the problems with Swain? First of all: Swain is apparently not mobile. To compensate a little for this disadvantage, Swain has his abilities to make it difficult for opponents to escape, but of course this is not always possible. |
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