Master Yi Build Guide by drknssoangel
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Master Yi Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This build was made at the Patch that Hextech Gunblades were nerfed before Graves is being released.
All right this is my first time making a strategy but i use this for dominion and it works out fairly well. I never use boots so normally I solo bottom. Please when you view this build leave some comments I am always looking forward to improving this build to an art form. All comments and suggestions will be greatly appreciated and will I will test it in order to view a different view point and possibly make some required adjustments will be posted.
This is my build broken down some. Don't forget sell the Prospector's Blade before you go to get the last Phantom Blade. In early game the reason I personally get 2 Zeals before I get the first Phantom Blade is due to having a little more movement speed I know it does not make to much sense, but in the end it all works out as you all will come to see.
Alright the runes that I use are a little weird right but I was a Tryndamere player and well you have no idea how many times I have been saved by the Lifesteal and crits lol. I do not have as many Critical Chance runes due to if you end up with the 3 Phantom Dancers then you do not really need them. You will Crit 100% of the time when you are level 18 so what is the point to having more Critical Chance then you need what good does 105% do you except earlier in the game before levl 18.
For the skills well if you have the masteries going I have shown right off the bat you will start out with 107 AD. I know right that is quite a bit for just starting a match. Harrass the bottom as much as possible and even though most people don't do it KILL MINIONS it only makes sense. You earn money faster and well once you push the minions to the bottom tower you can capture it faster or you can B and not worry about them pushing your tower very fast. I do not meditate it is a waste of time and a skill it has saved me like once or twice and that is because I was about to die I meditated long enough for a teammate to come and kill the person. Highlander is your best friend in this build since you run super fast hit super fast and do crazy dmg while also critting makes a fight last about 2 seconds.
When you are really close to full build do not be afraid to Alpha Strike into a group of 2 or 3. Pop Highlander right away followed by using your E, or Wuju Style. Shortly after you should kill one then pop Highlander again then Alpha Strike since you can't be targetted while doing that. Usually you will come out of a fight like this barely alive but that is way better then feeding ya know. It is best for a team fight also and when they are pushed back onto the tower and kind of weak I personally enjoy alpha striking in and using the strategy at the top as long as you have a teammate with you so they can start the cap and the turret does not target you that way then finish off the quick kills and the cap ftw.
If you are able to have the time and get enough money to complete this build you will crit 100% of the time dealing massive damage to all players and very quickly too which can totally make a complete difference in a match and well this can hopefully put the Carry back into using yi since he isn't to horribly strong in normal 5v5's i feel that he is better suited for Dominion.
Pros / Cons
Pro's: Your able to deal lots of damage really quickly and take out multiple units very fast and get a few kills.
Con's: When you are going against a Leona or a well built AD Kayle it is almost impossible to win since they are going to stun you or place invincible on themselves in order to survive and most likely kill you before you are able to deal damage to them again.