This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Ignite
Ability Order
Rebirth (PASSIVE)
Anivia Passive Ability
Introduction
Welcome to a guide about Anivia - The Cryophoenix.
C4k3CooKieZ and I decided to make an Anivia guide together, in hope of improving it to the max. and help people learn how to master Anivia and enjoy playing her as much as we do.
Anivia is my favorite AP-Champion and she was my first 6300 IP Champion.
She was actually the first champion I had my eyes on when I began playing League of Legends as I scrolled through the different Champions, I were only level 2 by then. when I saw her and my first thought was "Wow, I am going to buy Anivia asap!" Sadly I was still a beginner back then, and Anivia required a lot of skill compared to the usual Champions, so it took me a while to master her to the fullest, but I have been playing Anivia ever since I got her, I just can't seem to get enough of her because she is so entertaining to play and unique in her own way.
Pros
+ Being a bird. + Insane Passive, will trick people who dives you and forgets about Rebirth. A 2nd life, and can reach 3 with Guardian's angel. + AoE that slows and reduces their attack speed. + Great stun Flash Frost. + Frostbite does double damage if timed with an ability that slowed the enemy ( Flash Frost and Glacial Storm). + Being a bird. + A good positioned wall can change the outcome of a battle. + A good positioned wall can make people waste important CD's to get over the wall and join the battle for examlpe Flash. + Being a bird. + Easy character to bait succesfully with and get a kill out of it. + Extremely fun to play. |
space |
space |
Cons
- She can be squishy early-game (Depending on runes and first item) - Her early game farm is weak, can be hard for new Anivia players. - Slow Auto attack animations. - Using your spells too often can make you mana hungry. - You cannot depend on her CC to hit every single time. - Can be in need of blue, mana hungry. - Slow, oh so slow. |
Primary Summoner Spells
Flash and Ignite are my most recommended summoenr spells for Anivia. And should be carried with you into almost every single game, but there are certain occasions where you should pick something else, which I will mention soon.
The reason I enjoy Flash is due to the great escape and chase mechanism you get. This summoner spell can get you out of a sticky situation, where you accidently went too far. Flash can also grant you a swift kill - The enemy is on very low health, 1 auto-hit is enough to get you a kill, that is where you Flash in range and right click on your target. According to me, it is one of the most important summoner spells in the game. PROS :
CONS :
|
SPACE |
SPACE |
Almost any AP carry takes this. It helps you finish off your target who would otherwise have survived with 10 health. Together with the correct masteries it even grants you 5 more ability power when it is on cooldown. Late game it is better for healing reduction for example against champions like Soraka. PROS :
CONS :
|
Optional Summoner Spells
SPACE
SPACE |
Apparently this summoner spell is used by a few Anivia players, but I am not a fan of it. I like ghost and I see it as a good choice for OTHER champions. Just not Anivia. There are those who likes the Flash/ Ghost combo, for a nice movement speed and good chase/escape options. I'm just not a fan of it, and see other summoner spells that fits her better. For example Ignite. |
SPACE
SPACE |
If you have to face against an opponent who is faster than you, or deals high DPS, you'll want to pick up this. You'll significantly lower their DPS, and perhaps allow you to destroy them, or slow and use it to escape. |
SPACE
SPACE |
I recommend this for new Anivia players. Teleport lets you get back in the lane quickly after recalling, which also means you gain more exp and farm due to getting back to your lane fast, it will help you keep up with the xp if you are having problems in the laning phase. |
Those summoner spells that I did NOT list, should not be used no matter the situation. So I won't bother to waste time on listing them, and why you shouldn't pick them.
If you disagree on me with anything please feel free to inform me.
You must be logged in to comment. Please login or register.