Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction
Also, I do plan on remaking, and updating this guide, and including a Solo top and support variations.
12pm, 1/27/2013. First publish. Not complete, but please review and comment. I'd ask you don't rate it YET, as I'm not even 1/4 finished.
9am 1/28/2013. Having trouble working on this guide, since my main account is suspended (FML),and I have no real runes and masteries,
Your passive is what will make you tanky AP. each soul you harvest adds 1 armor and 1 ap, and each consecutive has a reduces the bonus by 0.01 down to a minimum of 0.5.
Your Q is what makes this viable. The active pulls the victim twice slightly, and reactivating it pulls you to them. Use this as cc, or as an escape ability.
Your W is what makes you a tanky dps support. it gives everyone around a shield, and more importantly, allies that click the lantern are instantly teleported to Thresh. Basically is a free flash, with double the range, and at a fraction of the CD.
Your E is a slow and a knock back. A multipurpose CC ability. Landing it properly can be tricky if you aren't precise.
Your R is another multipurpose ability. Use it to escape, or secure a kill.
Important, The enemy can flash out of the box, completely negating it.
Combos.
Turret shot-While the enemy has pushed, Q them, then E them into turret range. You can follow that up by using your R.
No name yet-With an ally, drop your lantern near them Q an enemy, reactivate, have your ally activate your lantern, and go to work. Works well with Cho'Gath, as he can then face roll them enemy to death.
I'm sure you can think of more
Your Q is what makes this viable. The active pulls the victim twice slightly, and reactivating it pulls you to them. Use this as cc, or as an escape ability.
Your W is what makes you a tanky dps support. it gives everyone around a shield, and more importantly, allies that click the lantern are instantly teleported to Thresh. Basically is a free flash, with double the range, and at a fraction of the CD.
Your E is a slow and a knock back. A multipurpose CC ability. Landing it properly can be tricky if you aren't precise.
Your R is another multipurpose ability. Use it to escape, or secure a kill.
Important, The enemy can flash out of the box, completely negating it.
Combos.
Turret shot-While the enemy has pushed, Q them, then E them into turret range. You can follow that up by using your R.
No name yet-With an ally, drop your lantern near them Q an enemy, reactivate, have your ally activate your lantern, and go to work. Works well with Cho'Gath, as he can then face roll them enemy to death.
I'm sure you can think of more
Starting Items.
Start boots and pots are standard, but flash and pots work too.
First time back.
better boots, flask, and work towards malady. If you can afford malady, great. buy it.
Malady and witts end are the 2 key items. Both are attack speed, with on hit effects, and both do magic damage. With the magic resist you get from Witts end, and the unlimited armor you get from your passive, you should have no survivability problems (unless you don't have the runes and masteries).
Start boots and pots are standard, but flash and pots work too.
First time back.
better boots, flask, and work towards malady. If you can afford malady, great. buy it.
Malady and witts end are the 2 key items. Both are attack speed, with on hit effects, and both do magic damage. With the magic resist you get from Witts end, and the unlimited armor you get from your passive, you should have no survivability problems (unless you don't have the runes and masteries).
You must be logged in to comment. Please login or register.