This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Smite
Heal
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Threats & Synergies
Katarina
Anyone who has fought Katarina knows how notorious she is for tearing entire teams to shreds without trying. Wait for her to use her ultimate, then counter with Infinite Duress to stop her in her tracks.
Introduction
Starting items:



This is the staple of your build, and MUST BE BUILT FIRST. I'll say it again, to make sure you get it. IT MUST BE BUILT FIRST. Nashor's Tooth increases attack speed and applies 20% cooldown reduction, and has a nice little passive: all attacks apply 15(+15% AP) damage on hit to opponents. To give you an idea of what that means, take a look at

stalker's blade - magus
This is our main source of gold income, as well as our jungling item (after all, this IS a jungle build) and our main form of crowd control. The Stalker's Blade item group gives




You can now hit for massive damage every 3.6 seconds and at level 16, pop Infinite Duress twice a minute. Your allies get a 40% attack speed boost in a teamfight every 9.6 seconds, which pretty much means they spend 3 seconds without an attack speed buff before you can howl again and totally ruin everyone's day, which makes champions like Sivir and Vayne absolutely monstrous, because then they can just pop their ultimates and become unstoppable juggernauts.

This item will add a bit of mana to make sure you aren't draining it all, seeing as you've just overcharged Warwick's ability to throw out his skills with the first two items. It also adds health and the ever-important AP, to increase both tankiness and burstiness. What's even better is it scales. For the next ten minutes, even if you can't buy anything for a little while, you will slowly gain maximum AP, mana, and health. Buy early on for best results.

This item is the beginning of a switch from tankiness to burstiness. By now, everyone is watching for you, but when combined with Rod of Ages, the health given ensures that even though you aren't quite as tanky as some would like, you still have that health to hold out, and the sustain from Hungering Strike to keep that health bar full. Plus, it adds a 35% slow for 1.5 seconds with each cast of Hungering Strike, which, coincidentally, lands just outside the cooldown minimum to get maximum effect from this item.

This item adds the second most AP of any item on the list (on a technicality), and has the benefit of being able to save your backside in a fight. Most champions can't use this item as effectively as they would like, as it simply places them in stasis for a couple seconds. Warwick, however, can land a Hungering Strike, then go into stasis, and when he comes out of it, hit them again with another one. That's nearly 2k health regenerated in 4 seconds, and short of running out of range, there's nothing the enemy can do to stop you, and even then, if Infinite Duress finishes cooldown, then you can just jump over to one of them and regenerate everything anyway. Plus, a little armor never hurt anybody who wasn't trying to break through it.

Here it is. The crown jewel of destruction for anyone playing an AP heavy champion. Rabadon's Deathcap is your second offensive item here, the other being Nashor's Tooth. This item adds 120 points of pure, unadulterated, High Explosive AP to your arsenal for you to use. Oh, that's not enough AP for you? Rabadon's Deathcap also increases all AP by 30%. So yeah. Live the hat. Love the hat. All praise the magic hat. Or deal with a R+Q combo that takes away well over half your health in one go, followed by a chase which inevitably ends in your death as you get hit by massive shots every 3.6 seconds.

Good alternative to Rabadon's Deathcap if the enemy's magical attacks are too powerful for you to burst through.

Somewhat useful for breaking through magical defenses, but I still recommend Rabadon's above it for the pure magical destruction it causes.

Allows you to follow Hungering Strike with a basic attack that will hit for massive damage, and scale a nice combo from Infinite Duress. Possible near instant KO on squishier champions. Have not 100% tested it.





stalker's blade - magus 80 AP


Full Scaling AP rune page at level 18=83.16


TOTAL AP=907.9434





TOTAL ENDGAME BURST: 2838.563404 IN JUST THE INITIAL R+Q COMBO ATTACK.
Also, for those of you who read through this whole thing...
つ ◕_◕ ༽つPRAISE HELIX༼ つ ◕_◕ ༽つ
You must be logged in to comment. Please login or register.