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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Threats & Synergies
Riven
If you go aggro against Riven, I promise you, you'll regret it. She's a true lane bully, and with no cc early on, she won't be afraid of you. If you do go against her, hug tower and beg your jungler to gank. Also do not waste your Q when she has shield from E.
Introduction
- Snowballs hard early game when played right
- Great Health Sustain from Q
- Massive Q harass in laning phase
- Percent Damage on Q counters Healthy Champs
- Can one shot a carry with combos
- fun to play
Cons
- Falls off late game
- Hard to CS
- Squishy
- MR from tanks SIGNIFICANTLY reduce your dmg output on them
- very vulnerable to CC
-It is very hard to get a kill without ignite. I'd say it's a must but you can take teleport for more lane presence globally.
FLASH
-Another very important spell. While chasing or engaging, flash helps so much in gap closing. WW is useless if he can't get close to opponents, and sometimes heavy cc prevents WW from reaching enemy carries, which is who you want to ult/kill as a bursty assassin in teamfights.
- Doran for more Q dmg/sustain and mana pots when he's low on mana.
Essentials
- After experimenting with so many different AP WW builds, I find these items to be the best fit for early game. Boots to gap close for Q and 2 Fiendish Codex for flat AP and CDR on Q and R.
CORE
- Sorc shoes for magic pen for Ult. The two codex build up to DFG and Nashor which are cardinal for 100 to 0ing a carry. DFG gives tremendous amount of ap, cdr, and burst for ult which WW all needs. Again more cdr from Nashor, and great On-Hit AP Scaling passive for ult and farming. Both Nashor and Wit's End have synergy with DFG burst.
END
- Wit's End for more on-hit. Bork for more one shotting on-hit and dmg after ult is done. GA for suicide ult engaging in teamfight.
CONSUMABLES
- Buy wards (Stealth/Pink) because if you make your enemy low, he'll cry for his jungler to help. And if you get caught near enemy tower, you're dead.
- Buy Mana potions. I found building mana sustain items wasteful on him because the whole point of him mid-late game is to 1 shot a carry not harass. So in order to replace a sustain item, I'd buy like 4 mana potions every time I back.
- For the first few minutes, try to conserve mana and only use q on your enemy. Don't Q to harass when you're full at this stage. Start auto attacking and when your enemy fights back and your health gets little bit low, use q on them and step back. If your opponent doesn't have natural sustain (like Vlad/Cho) you won that trade close to 100%.
- Upon your first back, you should now have at least Boots of Speed and a little more ap. Also you better have at least 3 mana potions for sustain. Now this time you truly spam your q for some serious damage.
- Is your lane kinda boring? Still no progress? Does your opponent have just as much sustain as you or are you perhaps losing!!? Here is a time to contribute to the team in another way. Roam mid lane!!! You may be able to carry the game if you're super fed, but the real carries should be your mid-laner and adc as they have the most damage potential in mid-late/late team fights. Get your mid lane fed, and your team has a bright future!
1) Kill enemy carry(s) with your combo before you die. This way your death is not in vain and if you killed the carry without your team's help, your team would probably win the fight.
2) Use ult to peel for your carries. This is the less efficient way, but if your carry is worth protecting and if you can't 1 shot enemy carry, this is the only option.
THERE IS MORE COMING ON CHAMPION MATCH UPS!!
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