This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
yea. i know. thanks. gj.
i know you weren't trying to advertise, and i can see the purpose. i;m just saying that other people might not know that. and i recommend you find sombody to make a cool signature for you, so that it looks intense. will help you get more noticing, and also some commend about if i've been helpful, plus rep, makes you look more like a vet. like, in the 7 days that i've had that, i've got 7 plus reps instead of the other 14 i had in 3 months. protip here.
guidewise, i guess this isn't a tank build. not a terrible idea, actually quite viable. you'll just have to explain that. and while i do realise that this is a legit, damage based off-tank guide, i would still recommend a change in your skill sequence. it kinda looks like you went and did v-shapes the entire way. i don't think powerball is as usefull of a damage spell as you may think. you probably know better, but explaining that you use it for damage as well as mov speed and slow, would help a lot.
i would also switch glyphs to armor or magic penetration, since they will greatly increase your damage. also switching glyphs to flat mr or mr/level might help your lack of mr as well, though i know it's 220 in defensive ball curl.
big thing-tell us it's a damage guide. few are, so knowing that would help. a TON. otherwise, you're gonna get downvotes like "phantom dancers are usless on non-dominion rammus" if they say that much detail. rammus is a great off-tank. good job. and +1
I will do that. Thanks for the help. But yes, he can do a lot of damage while also taking a lot of damage so it is a very versatile build. I will change the things you suggested and I am giving you a rep for all your help.
i know you weren't trying to advertise, and i can see the purpose. i;m just saying that other people might not know that. and i recommend you find sombody to make a cool signature for you, so that it looks intense. will help you get more noticing, and also some commend about if i've been helpful, plus rep, makes you look more like a vet. like, in the 7 days that i've had that, i've got 7 plus reps instead of the other 14 i had in 3 months. protip here.
guidewise, i guess this isn't a tank build. not a terrible idea, actually quite viable. you'll just have to explain that. and while i do realise that this is a legit, damage based off-tank guide, i would still recommend a change in your skill sequence. it kinda looks like you went and did v-shapes the entire way. i don't think powerball is as usefull of a damage spell as you may think. you probably know better, but explaining that you use it for damage as well as mov speed and slow, would help a lot.
i would also switch glyphs to armor or magic penetration, since they will greatly increase your damage. also switching glyphs to flat mr or mr/level might help your lack of mr as well, though i know it's 220 in defensive ball curl.
big thing-tell us it's a damage guide. few are, so knowing that would help. a TON. otherwise, you're gonna get downvotes like "phantom dancers are usless on non-dominion rammus" if they say that much detail. rammus is a great off-tank. good job. and +1
Edit:
I removed the link and added it into my signature.