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Rammus Build Guide by Hewhoisnamed

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League of Legends Build Guide Author Hewhoisnamed

Armordilo? pssssh please. ASSASSADILLO!!

Hewhoisnamed Last updated on March 5, 2012
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Jungle Role
Ranked #7 in
Jungle Role
Win 52%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 5

Honor Guard

Defense: 24

Strength of Spirit

Utility: 1

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Welcome to my dojo!

Here on this guide i will show you how to kick some serious *** with the Assassadillo build of mine. As i perused this website's Rammus builds i was surprised that i did not see this build! Lol maybe id think that i was doing it wrong but my scores say otherwise :p. So your probably thinking "this guys an idiot and his build is dumb" and my riposte would be "screw you!" on with the guide!

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Pros / Cons

Pros: A. He is an armidillo that has a ninja skin!
B. His passive makes it so that he dosnt need attack items to deal damage.
c. with all this armor you can take most of the damage that AD champs throw at you.
D. one of the best turret pushers due to his R.
E. Can chase insanely good due to his sonic the hedgehog power ball.
F. his power ball deals 100 damage at level one which usually gets me some first bloods.
Cons: A. his Q is blocked by minions but does AOE anyway:D so if your close it still counts.
B. with this build he has low health for a tank but your last item could be used for that.
C. Not a whole lot of MR with this build but last item once again is situational.

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Seals and quints are obviously armor.
Marks on the other hand are magic pen. Why you ask? because im trying to get kills with powerball and tremors!

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My masteries for rammus are pretty standard except for the improved recall. i just like it because theres nothing else realy to put it into. unless i took points out of enlightenment demolitionist and improved recal and threw them into sorecery and the magic pen. Also notice i took in the tower armor reduct and the demolitionist to be able to nail the turrets down super fast.

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Ah heres where Rammus gets good.

Theese items let you take full advantage of Rammus's passive.

At first ill build dorans shield of course.

Then i'll get my 3 speed boots as fast as possible so i dont get caught in undisireable situations.

After my boots im ready to start gettin real! i get thorn mail because even if the other team isnt pure AD ill still do 30% of their damage back to them plus it gives you a fat 25 AD

To keep it real from their i'll build the next highest armor! FROZEN HEART. due to the bonus mana you'll be able to fight longer, the armor gives you yet another 25 AD and a slow. BUT WAIT THERES MORE you'll also recieve a fat 25% cool down reduction so you can powerball chase/ taunt them back to you.

Then from their we reach the end of my core build. Zhonya's hourglass you may think "why that on rammus?" and ill reply "because it gives decent armor and makes your power ball deal 100 more damage and tremors gets a nice bonus too :) plus invincability is nice too regardless of how short or constraining it is.

Finnally the last item could be anything. Id prolly go with some Magic resist so no one can kill you or go warmogs so..... no one can kill you. lol its your choice

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Skill Sequence

So the staple skills for rammus are his powerball and taunt. So naturally you'll put your first point into powerball. The first time i played rammus i played aggressively and ended up getting a double kill right before the 2 minute mark. you will alternate between his ball taunt and tremors untill the end and you are forced to get your defensive mode. So the basic idea of using this assassadillo character is to taunt the enemy away from their turret... but you dont have to, if you use tremors and your defensive mode and just bombard the turret. with all that armor you dont have to worry about AD champs as much so

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Unique Skills

So the basic idea of using this assassadillo character is to taunt the enemy away from their turret... but you dont have to, if you use tremors and your defensive mode and just bombard the turret. with all that armor you dont have to worry about AD champs as much so if you lane against two AD champs you will dominate. His Passive is essential because at the end you will have a little more than 200 AD and with not a single AD item. (unless your last item is Atmas impaler then youll have a little more and thats not that bad of an idea...)

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Summoner Spells

My favorite two spells are exhaust, and teleport. Because if i get low on health i can recall and teleport and i dont miss any farm. Exhaust is great for obvious reasons because you can chase the fools who dare to run away or you can assisst your teammates.

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The reason i choose this build is because its straight forward, its effective, and it proves that rammus can be more than a support. So Good luck Have fun and tell me how it works and what you think. I would love suggestions on how to make it better.