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Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Shurima's Legacy (PASSIVE)
Azir Passive Ability
Threats & Synergies
Ahri
I think Ahri is op right now (pre-S6).
If you get hit by her charm, Azir takes too much damage. So dodging her E is very important. Always try and punish her when she has just used her abilities - when E and Q is on CD, go in for you w+q. However, Ahri will likely build frost queens and her passive gets her life back making her much more sustainable than Azir. Try to simply not die during the laning phase, as you have your barrier and good escape from ganks. I think I will try to get my core (nashors and rylai) as long as I have not died in laning phase. Because these two items synergize very well, and will grant you tons of damage in team fights.
Introduction




I think barrier is one of the best spells for Azir, because when you end up engaging in an all in 1v1 with your lane opponent, often times, mid-laners have bursty damage which you can negate with your barrier and hopefully your soldiers are on top of your enemy allowing you to freely attack while the enemy has to wait for skill cool downs. - e.g if


At level 2 you can effectively harass your opponent with W + Q combo and trigger Thunderlord's Decree. Even at early levels, you can 100% hit the enemy at least 3 times.
Watch out for enemy champion's motion when going for cs, then get your W and hit once, and if the champion moves out of range you can use Q to follow up, hit second time and apply slow then bam! a third hit with Thunderlord. Because Azir gets very mana dependent, I try to just slowly deal damage using this combo. So after the first Thunderlord proc, continue to farm safely using auto for last hits and wait for Thunderlord cd then try for another combo if the enemy gets in range.
So during the entire early laning phase, you will barely need to use your E.
So I keep it in my pocket when a jungler comes up. If you get ganked, try to use the E to back however try not to collide with the enemy as it will stop you from moving the maximum distance. So unless the jungler comes up behind you it is pretty easy to avoid the gank.
If you are against


Azir vs LB is a skill match. However, knowing few tricks really helps.
Back to laning phase.
After level 6, you should feel much more safe. Now you can ult to disengage and w+e+q to dash back to your tower safely. What I have experienced is that often time, Azir's long range poke can really earn Azir a great advantage to push the lane and rush for tower.
Against very poking champions like



Azir might have harder time to lane with. Since my guide does not build mana, you would want your jungler to feed you blue buff. When I am up against a pokey champs, I try to take cs thats close to me and keep the distance. Hopefully I can dodge their initial poke, then when I know their ability is on cd, I walk up and try for w+q combo to trigger thunderlords.
If you cant get close for W without taking too much damage then just try to farm our and hit them with q. Because once you have your 2 core items


It's your time to shine.
I don't go for mana items because I believe you really don't need it. Try to farm without using too much spells and make the most out of your spells; i.e, when you put down a soldier, make sure it can hit the enemy champion. so, you use mana = dealing damage for sure.
When you have acquired both attack speed + slow, now with your W, you can hit the enemy champion at least 2 times before him/her going out of range, then you follow with your Q and hit him few more times. It depends on your attack speed + level, but even with these two items, if you havent fallen way behind, you can chunk enemy mid or adc a third of their hp.
With Zonya or Rabadon, you can get to 50% of enemies health and the slow grants your teammates to easily follow up for a kill.
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