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Choose Champion Build:
-
Jungle
-
on lane
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Why should YOU play Warwick
He gets quicker when he is near to kill an enemy. He looks very nice ;)
He's a nice champ, not to easy not to hard.
hes...Warwick!
the jungler isn't fighting on lane, the jungler has got the job to keep enemys away of ganking.
ganked Champions are fu**ed champions.
What are the benefits of a jungler on the team?
[*] Lane champions gaining 100% XP from their respective roles in Twisted Treeline; Solo Top and the Jungler. In Summoner's Rift, Top Lane and Mid Lane will gain 100% XP, whilst bot is traditionally shared.
[*] The Jungler is an ally on your team that can help whichever lane is having the most trouble. This attribute is also a psyhcologically negative factor for the enemy team, as the jungler can be anywhere at any time to gank a lane, forcing the lane to hug the tower to protect themselves.
[*] Vilemaw and Altar control for Twisted Treeline, Baron and Dragon control for Summoner's Rift; these objectives give global gold and experience that can greatly contribute to winning the game.
[*] Gold income is "static" and can't be "taken away" from you unless the enemy jungler counter jungles you/your allies pop into the jungle for a quick snack.
ganked Champions are fu**ed champions.
What are the benefits of a jungler on the team?
[*] Lane champions gaining 100% XP from their respective roles in Twisted Treeline; Solo Top and the Jungler. In Summoner's Rift, Top Lane and Mid Lane will gain 100% XP, whilst bot is traditionally shared.
[*] The Jungler is an ally on your team that can help whichever lane is having the most trouble. This attribute is also a psyhcologically negative factor for the enemy team, as the jungler can be anywhere at any time to gank a lane, forcing the lane to hug the tower to protect themselves.
[*] Vilemaw and Altar control for Twisted Treeline, Baron and Dragon control for Summoner's Rift; these objectives give global gold and experience that can greatly contribute to winning the game.
[*] Gold income is "static" and can't be "taken away" from you unless the enemy jungler counter jungles you/your allies pop into the jungle for a quick snack.
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