Teemo Build Guide by multipwn
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Whats up people of MOBAfire!! Im multipwn this is my 3rd guide im taking my other two down cause they are not in-depth like this one will grow to be. Yeah, I've been playing since July,14 2011. Since then almost one of my first champs to buy was Teemo. I have been pwning since that very day. Scroll down to start the actual guide part. Oh and don't comment hate until you read the WHOLE GUIDE.
I go with these runes for this exact reason Greater Mark of Alacricity, ,Greater Glyph of Knowledge, , and the three quints because hes mainly ability power. I build him that because its better for him. Its better suited. Also if you get those runes then ummmm I think you just will win.
I go with the masteries 24/0/6 because of the AP and AD in offense and the Time spent dead reduced in utility plus the other stuff. Thats about all I can mention right now in Masteries. The new masteries set makes it even better. Life Steal and all that M. Penetration.
When have you ever seen an attack damage teemo? Like never, if you have you need to report them right away. Its not that good on him. Only reason offensive masteries on him are good is for when your outta mana. Now continuing with the items. pretty basic. For the AS and the movement. OK, this is for the Attack Speed which you will need on Teemo. The ability power which you will also need on teemo, very, very, very much. Also the CDR. The CDR isn't much but it can help. A lot. for that big ton of ability power. if your being fed DEFINITELY GO FOR THIS, if your not I would recommend buying . for that health to make you harder to kill and that ability power thats on it. Last but not least is the basically for the armor and also once again the ability power. Now its onto the skill sequence. Scroll down to see more.
I max this at level 15 because Toxic Dart is way more important which I max out at level 12. Other ones I max out at 16 and 18. 16 one is the Noxious Trap of course. 18 is move quick.
In a fight you wanna start off with:
plant these in parts where main team fights will occur for absoulute victory. Remember never do drugs. :P
The summoner spells I take are very useful in team fights
Pretty good to stop those AD carries like Ashe slow her and reduce her AD,AS, and AP.
If you are in a team fight and someone is about to get away Ignite them at level 18 it does 410 true damage. Thats pretty good.
This is an op summoner spell. Replaced . I like this cause of the AS and AP it gives you so faster attacks and more damage with your E and Q.
Farming shouldn't be too complicated. Just get that Poison Dart first and watch the Creep Count rise and rise and rise. Thats basically it for farming and for this guide. Have a nice day.
Thats the end of my guide remember to comment and vote up!! :D Post images of how good you did if you wanna. Oh and also I know what I said earlier, but give me some criticism so I can improve in later guides!! Bye.