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Spells:
Flash
Exhaust
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
iNTRODUCTiON
Introduction
Hello! This is my guide to Vayne, the Night Hunter. I have chosen to write a guide about her, simply because I have been playing her for a ****load of time, and I have been extremely successful with her, and I wish to share my thoughts with all of you lovely people here at Mobafire. <3
If you wanna make your enemies like..
..Then I suggest you follow this guide!
CREDITS/THANKS:
Credits to jhoijhoi for the template.
Pros / Cons
spaaaaaaaaaaaaaace |
Pros![]() + Insane amounts of damage, even to tanks! + Great movability. + Best chaser IMO. + Great at taking down turrets/inhibitors. + Can confuse the enemy team. + Can carry n00bs. + Female = boobs. |
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Cons
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Runes
- greater quintessence of desolation: These runes are a must on any AD carry. Not negotiable.
- greater mark of desolation: These runes are a must on any AD carry. Not negotiable.
Greater Glyph of Scaling Magic Resist: I choose these since AP carries are usually always your biggest enemy, since they shoot you down so fast your lifesteal can't keep up with it.
Greater Seal of Armor: I choose these for earlygame survivability, and since this build won't give you a lot of armor, and every AD carry has low defenses, so I counter that with these.
Summoner Spells
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Ability Explanation
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Night Hunter: When running towards an enemy champion, Vayne gains 40 movement speed.
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Tumble (Q): Vayne tumbles a short distance, making her next attack deal bonus damage.
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Silver Bolts (W): Every hit marks the target for a few seconds. If Vayne hits the same enemy 3 times in a row, the 3rd hit will deal bonus true damage, based on the enemy's max HP + a flat amount.
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Condemn (E): Vayne shoots a giant arrow at an enemy unit, knocking them back a short distance. If the target collides with terrain, it will be stunned for a short duration and take extra damage.
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Final Hour (R): For a short duration, vayne gains increased attack damage, her bonus movement speed from
Night Hunter is tripled, and
Tumble grants stealth for a very short duration.
Ability Sequence Order
I max out




Ofcourse I put a point into my Ultimate,

Items
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: I choose these since you do need movement speed (duh), and since it gives Attack Speed, which woks so fantastic with Vayne's
Silver Bolts.
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: I get this since it gives Attack Damage, which is great for obvious reasons, and because it gives more Attack Speed, which STILL has fantastic synergy with Vayne's
Silver Bolts. And then, the absolutely LOVELY Unique Passive it has.. It's not Armor Penetration, it's ARMOR SHRED, which also benefits your teammates attacks on the shredded target! Awesome, 'aight?!
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: Then I get this, since it gives Attack Speed, which EVEN STILL has great synergy with
Silver Bolts, it has Critical Strike Chance, which is great on any AD carry, and it gives MOVEMENT SPEED; which is much needed after the nerfs to all basic movement speeds of AD carries.
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: This is just a fantastic item. I get it for the extra Attack Damage (still obvious reasons, still DUH), the 25% Critical Strike Chance to add up to
Phantom Dancer's already great chance, and then the wonderful Unique Passive on it.. Your Critical Strikes now deal 250% damage instead of 200%! Since you'll be critting more than you won't, it's just amazing, your damage will be sky high!
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: I get this to block the ANNOYING AS HELL
Annie stun, to **** up
Brand's combo, to block
Anivia's stun, to defy
Nunu & Willump's ultimate, to do everything! It's amazing, and Health + Mana ain't a bad thing either, right? And Magic Resist, let's not forget that one.
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: Attack Damage to compliment your abilities, make you hit even harder, and Life Steal! Makes you solo Dragon/Lizard without losing Health, or even regaining it after a teamfight to keep the push going! Life Steal for the win!
Optional Items
-
: Good item, if the enemy is stacking Health or you're just against bulky champions, this will help out a lot. Some people say it's the best item on Vayne, since it gives % damage, like
Silver Bolts, but just because she already has some % damage.. Why is this so much better? I don't know.
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: A very nice item on Vayne, definitely worth mentioning, since it gives all the stats Vayne wants; Attack Speed, Damage, Mana, Health and so on. But the best part about it is the passive.. When you use an ability, your next Basic Attack will deal 150% more damage! It's pretty cool, but personally I don't get it on her, since I believe the casting time on
Tumble aint worth it IMO, and it's on your BASE DAMAGE, i.e. the damage you hav WITHOUT ITEMS.. That's why I don't get it, but its completely up to personal preference, and it's a very good item on her, get it if you feel like you need it. ;)
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: Yes.
Wriggle's Lantern. Why, you might ask? Because this item rules. Having problems with that pesky
Caitlyn down in your lane? Get this item. It gives Armor, Lifesteal, Damage, 20% free Smite on monsters/minions.. And a free ward every 3 minutes. And great for taking down Baron/Dragon if multiple people on your team has it, and since you've got a lot of Attack Speed.. It ticks off A LOT.
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: Get it if you have a lot of trouble with CC, since it's a free
Cleanse on a very short cooldown.. Get it if you're against
Mordekaiser,
Warwick,
Malzahar or the like.
-
: If you die a lot.. And you're getting raped.. I don't find it a good item, cuz you'll just die twice most of the time. Good item, worth mentioning, but not good enough IMO. Personal preference
I will add more items when I have the time.
Farming
You will probably be going with a Support Champion to bot lane.
When the minions get low on Health, shoot them, so you get the last hit on them, which gives you the gold for 'em. Do not auto-attack them, since you'll get less lasthits = less gold = fail lategame. And another reason not to auto attack is that you will push your lane, making it impossible for your jungler to come gank.
And when top/bottom lane in late./midgame is getting pushed by their minions, go kill them sons of *****es for the gold and to anti-push the lane.
Pushed lanes lategame = map control = easier turrets taken down = victory.
Teamfights
Stay in the back till your tank has initiated, and the enemy team has thrown out their CC's. Then come in and rape faces.
ALWAYS target the enemies in this order:
AD carry > AP carry > Support > Tank.
Summary
In this wonderful guide I have shared my thoughts on how to play Vayne successfully on a competitive level. Everything written here is my opin ions, and certainly isn't the ONLY way to play Vayne successfully.
''Buy a Ward, stop a gank, save a life.''
I hope you enjoyed reading it, more to come!
Sincerely,
Alex aka. VacatioN.
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