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Ability Order
New Destiny (PASSIVE)
Graves Passive Ability
Introduction

Pros
High damage output using
Great mobility and Attack speed using

Has an awesome CC ability as well as limiting the F.O.V of the enemy team with

Not to mention is ultimate

And best of all his passive

Cons
Very squishy
CS and Kill dependent
Low movement speed
Marks
Greater Mark of Desolation x 9 = +15 Armor Pen.
These will boost your


Seals

These runes will increase the benefit of your


Glyphs

This will boost the chances of you landing a critical strike. Works well with

Quints
Greater Quintessence of Desolation x 3 = +10 Armor Pen.
Adds more BANG! to your



Something went wrong with the Masteries Planner. In the Offensive Tree I grab that point in
Veteran's Scars
. It wouldn't let me.**
In the Offensive Tree I stick with Attack Damage, Armor Pen, Critical Chance, and Lifesteal. Improving damage output via
Buckshot, Auto-attacks, and
Collateral Damage
In the Defensive Tree I stick with Health, Armor, and Magic Resistance. This makes your E
Quickdraw so much stronger and more viable for spamming.

In the Offensive Tree I stick with Attack Damage, Armor Pen, Critical Chance, and Lifesteal. Improving damage output via


In the Defensive Tree I stick with Health, Armor, and Magic Resistance. This makes your E

Recommended
Flash
When Flash is paired with
Smoke Screen and
Quickdraw, He becomes potentially ungankable and can easily gank other lanes.
Ignite
I take Ignite for the soul purpose of securing a kill or taking down carry's faster (diminishing their lifesteal or spell vamp.)
These summoner spells, in my opinion, are the best for
Graves
Other Viable Options
Exhaust
Exaust is great for shutting down enemy carries and synergizes well with
Quickdraw for that pro escape or pro gank.
Ghost
Ghost is another fine choice. It increases the usage of
Graves'
Quickdraw and
Smoke Screen to escape like a pro or get that PENTA!

When Flash is paired with



I take Ignite for the soul purpose of securing a kill or taking down carry's faster (diminishing their lifesteal or spell vamp.)
These summoner spells, in my opinion, are the best for

Other Viable Options

Exaust is great for shutting down enemy carries and synergizes well with


Ghost is another fine choice. It increases the usage of



I start out with a
Doran's Blade. Gives you some health, AD, and Lifesteal. Its a great starting item for the typical AD Carry. But on some occasions if I am feeling confident with my team composition, I start out with
Boots and 3 x
Health Potion
If you started with a
Doran's Blade, before recalling for the first time, make sure you have enough gold to snag
Boots Boots 1 (if you didn't start with it) and another
Doran's Blade. This will significantly increase your farming ability as well as maintain a certain level of harass against your lane.
Grab
Berserker's Greaves
If you started with
Boots and your
Health Potion, On your first recall, have enough to buy either two
Doran's Blade's or a
Pickaxe. I would lean more towards the Doran's because it gives you Lifesteal, AD, and Health. Everything you need to dominate your lane.
After that try to maintain your CS above that of the enemy AD carry. You're gonna want to rush
Infinity Edge. This will increase your Critical Damage by 50% (200% to 250%). This paired with your Armor Pen and your
Quickdraw makes for a very intimidating lane presence.
Once you have obtained your
Infinity Edge, I suggest grabbing a
Vampiric Scepter which rewards you with 10% lifesteal which is added to the two
Doran's Blades. You'll have around 16% lifesteal. Your next goal is to build
Bloodthirster. Which is an amazing item on
Graves because it grants him the ability to farm up his lifesteal and AD (
Graves is amazing at farming. I'll get to that later.)
Building a
Phantom Dancer will benefit your
Quickdraw and works well with
Infinity Edge.
Its late game now and you have no idea what to build next. Well let me help you. My suggestion would be to assess the game Kill to Death ratios and Tower ratios. If your team is doing well then you can take the hyper carry path and build a
Last Whisper and a
Black Cleaver. Both items will significantly boost Armor Pen and
Black Cleaver will give you attack speed again benefiting your
Quickdraw.
If you're getting focused in team fights then I would suggest building some defense with offense with items like
Frozen Mallet and
Trinity Force.
Enemy is Magic heavy = Build
Banshee's Veil
Enemy is Physical heavy = Build
Frozen Heart
Gives Armor, Mana, and Cooldown Reduction.
Buckshot SPAM! = "TONS OF DAMAGE!"
Or you could build
Guardian Angel which supplies you with Magic Resistance, Armor, and a nifty zombie-like passive ;) Gives you the ability and opportunity to escape with your life or continue to deal "TONS OF DAMAGE"!
Also buy Sight Wards,
Vision Wards, or
Oracle's Elixirs as needed by you or your fellow teammates. Be attentive to what wards you will need!
Twitch,
Evelynn,
Teemo
Shaco,
Akali,
Wukong, and
Vayne



If you started with a



Grab

If you started with




After that try to maintain your CS above that of the enemy AD carry. You're gonna want to rush


Once you have obtained your






Building a



Its late game now and you have no idea what to build next. Well let me help you. My suggestion would be to assess the game Kill to Death ratios and Tower ratios. If your team is doing well then you can take the hyper carry path and build a




If you're getting focused in team fights then I would suggest building some defense with offense with items like


Enemy is Magic heavy = Build

Enemy is Physical heavy = Build

Gives Armor, Mana, and Cooldown Reduction.

Or you could build

Also buy Sight Wards,









I prioritize


I max this second

I max this third


I level

I made this the last section of my guide because I feel that Farming is very important for
Graves. Same could be said about any carry and for the game as a whole imo. But early game farming is crucial. Try to harass with basic attacks and
Buckshot. I am very good at farming and my build is a bit on the expensive side. That's why I am bringing the importance of farming and my guide.
LAST HIT THOSE MINIONS! You could also use
Quickdraw and
Buckshot to help farm faster. But be careful! If your bushes and your side of the river isn't warded, I would just last hit instead of clearing waves with your abilities. Without Sight Wards or
Vision Wards you will be very susceptible to ganks.


LAST HIT THOSE MINIONS! You could also use







As a player, you must have excellent map awareness because you have the ability to shut their F.O.V down and dash in for the kill(s).
Please feel free to comment with your opinions on what you might change or add. I am always open to constructive criticism, not harassment.
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