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Choose Champion Build:
- swagwaffle darius build
- the double whopper mcdonalds b
Spells:
Cleanse
Smite
Items
Ability Order
Time in a Bottle (PASSIVE)
Zilean Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Soraka
OH NO!
Synergies
Ideal
Strong
Ok
Low
None
Intrudoction
Today I introduce you the best guide ever for Aatrox, the frost archer. I main him since 13 jaunary 2001 because his skin was on sale and I wanted to show how pro I am because I have a skin of the champion.
To show you more how pro I am and why this is the bestest guide of minecraftfire, here are my bbcode
skil
ls
yolo
swag
wa[color=#
800080]ffl[/co
lor]es^ I dont know what happened here, I think the site has some issues with bbcoding
EDIT: thanks to DragonAltair I almost forgot to make a extremely important point, so here it is: .
Pros:
only me because I'm the best
Cons:
- It's pretty hard to land your Dark Binding
- You're not pro enough for this guide, that's why this is a con
- You can't play with me on my private server because it's private and only for pros
only me because I'm the best
Cons:
- It's pretty hard to land your Dark Binding
- You're not pro enough for this guide, that's why this is a con
- You can't play with me on my private server because it's private and only for pros
So I think this is a very complicated part of the guide because the runes are specifically chosen to make it work completely optimal. Even scientist approve that this is the only way to play your well-beloved champion Mordekaiser, so prepare.
Greater Quintessence of Percent Health because health makes you don't died a lot and it is very important not to dead
Greater Mark of Mana Regeneration is needed because if you run out of mana you can only do basic attacks which deal no damage unless you're an adc like Swain (teaser: adc Swain is probably going to be my next pro guide
and probably even more better than this one so stay tuned!)
Greater Mark of Cooldown Reduction is great because it synergises wel with the advantage you have in having extra mana regeneration marks so you shouldnt be so extremely focussed on spamming your mana, but dont spam it too much because otherwise you will still go out of mana
Greater Seal of Magic Resist is great because it scales well with your Runic Skin
Greater Seal of Scaling Health Regeneration is a very strategic choice to outregen the damage done in the lategame so nobody can kill you along with the bonus health you get from Greater Quintessence of Percent Health so it basically makes you unkillable when you are coming into the lategame
Greater Quintessence of Critical Chance healps you a lot better to last hit minions if you crit so I definitely recommend to takes a few of these
Greater Glyph of Armor is a decent rune because it increases armor and it makes you even more unkillable lategame with the huge health regen you have from other runes
Greater Glyph of Scaling Mana is good because of the cooldown runes you have you need extra mana and this will make you a killing machine that can spam spells without much risk
Greater Glyph of Critical Damage is the best rune because when you last hit minions you're completely sure you will get that minion gold because you kill it in one hit from level 1 (< only pros like me can code like this please +rep me for this because it took a lot of hard work to get this done without any errors)
Greater Quintessence of Percent Health because health makes you don't died a lot and it is very important not to dead
Greater Mark of Mana Regeneration is needed because if you run out of mana you can only do basic attacks which deal no damage unless you're an adc like Swain (teaser: adc Swain is probably going to be my next pro guide
and probably even more better than this one so stay tuned!)
Greater Mark of Cooldown Reduction is great because it synergises wel with the advantage you have in having extra mana regeneration marks so you shouldnt be so extremely focussed on spamming your mana, but dont spam it too much because otherwise you will still go out of mana
Greater Seal of Magic Resist is great because it scales well with your Runic Skin
Greater Seal of Scaling Health Regeneration is a very strategic choice to outregen the damage done in the lategame so nobody can kill you along with the bonus health you get from Greater Quintessence of Percent Health so it basically makes you unkillable when you are coming into the lategame
Greater Quintessence of Critical Chance healps you a lot better to last hit minions if you crit so I definitely recommend to takes a few of these
Greater Glyph of Armor is a decent rune because it increases armor and it makes you even more unkillable lategame with the huge health regen you have from other runes
Greater Glyph of Scaling Mana is good because of the cooldown runes you have you need extra mana and this will make you a killing machine that can spam spells without much risk
Greater Glyph of Critical Damage is the best rune because when you last hit minions you're completely sure you will get that minion gold because you kill it in one hit from level 1 (< only pros like me can code like this please +rep me for this because it took a lot of hard work to get this done without any errors)
Since I'm pro I'm going to explain how to get your masteries being set up because masteries give you some benefits or something so that's why you take masterees. However, a pro like me won't need any of this but Ill explain it anyway for you.
Actually you know it already by looking in the beginning, just deal with it that I'm a pro LoL player and that you win with these masteries no matter what.
Actually you know it already by looking in the beginning, just deal with it that I'm a pro LoL player and that you win with these masteries no matter what.
A great tactic what most people forget at the starting items is buying all the free items. The more items you have, the more useful your are. Also you should get Hunter's Machete to farm your minions and champions with more efficiency. Later on, you can also obtain a free master ball when you have to fight team aqua near a cave in Lilycove city, so don't worry when you're short on gold.
In the lategame, you should focus on beating the elite four and the champion of the pokemon league. These are very tough to beat but they will give you a permanent baron buff and access to very unique items such as redstone and a diamond pickaxe.
In the lategame, you should focus on beating the elite four and the champion of the pokemon league. These are very tough to beat but they will give you a permanent baron buff and access to very unique items such as redstone and a diamond pickaxe.
To start up, you want to take a point in Mark of the Assassin, but you want to max out your Satchel Charge first at level 9. Don't forget to unlock your ultimate Hyper-Kinetic Position Reverser at level 6 because it's your ultimate. At level 13, I usually max my Bouncing Blades and to finish up I max my Unstable Matter. Again, don't forget to spend points in your ultimate Transcendent Blades at level 11 and 16.
Once you've done that right, you can't lose, unless your a nublorderino.
Once you've done that right, you can't lose, unless your a nublorderino.
So here I'm going to explain the spells that Sejuani has
Passive - Trample is great because you get more damage done to towers and it helps pushing creeps and stuff.
Q - Fling is a good spell to table flip your enemies into your tower so they take extra damage.
W - Bountiful Harvest is a massive sustain spell which also works good on creeps. I'm not responsible if your champion gets diabetes in game by overusing this spell.
E - Decisive Strike is great because it deals a lot of damage and it procs all your spellblades from your Trinity Forces.
R - The Culling deals tons of damage. ヽ༼ຈل͜ຈ༽ノ
Passive - Trample is great because you get more damage done to towers and it helps pushing creeps and stuff.
Q - Fling is a good spell to table flip your enemies into your tower so they take extra damage.
W - Bountiful Harvest is a massive sustain spell which also works good on creeps. I'm not responsible if your champion gets diabetes in game by overusing this spell.
E - Decisive Strike is great because it deals a lot of damage and it procs all your spellblades from your Trinity Forces.
R - The Culling deals tons of damage. ヽ༼ຈل͜ຈ༽ノ
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