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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
My first Guide
i'm DarkBlood1 (it's my account name of EU west),
i'm from germany, but write it in english ( as good as i can).
So....if there are some mistakes in it write my and I correct it.:D
Diana, the Scorn of the moon....
She's an AP Caster or Jungler, but i only play her as an AP Caster.
She's a melee, who need ( so i think) much health.
Thatswhy i chose the Build, which i'll explain later.
Recently she got a nerf, which ( so say other) made her useless, but i don't think so, because she's furhtermore good, and do well damage.
She's an AP Caster or Jungler, but i only play her as an AP Caster.
She's a melee, who need ( so i think) much health.
Thatswhy i chose the Build, which i'll explain later.
Recently she got a nerf, which ( so say other) made her useless, but i don't think so, because she's furhtermore good, and do well damage.
PASSIVE:
[Moonsilver Blade]
Diana gains an additionaly 20% attack speed. Every 3rd auto-attack cleaves nearby enemies and deals an additionaly 20/25/30/40/50/65/80/95/110/125/140/155/175/195/215/240/265/290 (+0.6 AP) damage.
Q:
[Crescent Strike]
Diana unleashes a bolt of lunar energy, dealing magic damage in an arc.
Enemies hit becomes lightning for 3 seconds. Deals 60/95/130/165/200 (+0.7AP)Cooldown: 10/9/8/7/6 seconds
W:
[Pale Cascade]
Diana creates 3 orbiting spheres, which lasts up for 5 seconds and detonates on contact with enemies.Additionaly she gains a shield. Deals 20/34/48/62/76 (+0.2AP) damage per orb and 60/102/144/186/228 (+0.6AP) max. damage. The shield absorbes 55/80/105/130/155 (+0.4AP) damage.
Cooldown: 10/10/10/10/10 seconds
E:
[Moonfall]
Diana draws in all nearby enemies and slows them for two seconds. Slows by 35/40/45/50/55%.
Cooldown: 26/24/22/20/18 seconds
R:
[Lunar Rush]
Diana becomes the living embodiment od the vengeful moon, teleporting to an enemy and dealing 100/160/220 (+0.6AP) damage. If the enemy is lighted, Lunar Rush has NO cooldown.
Cooldown:25/20/15 seconds
[Moonsilver Blade]
Diana gains an additionaly 20% attack speed. Every 3rd auto-attack cleaves nearby enemies and deals an additionaly 20/25/30/40/50/65/80/95/110/125/140/155/175/195/215/240/265/290 (+0.6 AP) damage.
Q:
[Crescent Strike]
Diana unleashes a bolt of lunar energy, dealing magic damage in an arc.
Enemies hit becomes lightning for 3 seconds. Deals 60/95/130/165/200 (+0.7AP)Cooldown: 10/9/8/7/6 seconds
W:
[Pale Cascade]
Diana creates 3 orbiting spheres, which lasts up for 5 seconds and detonates on contact with enemies.Additionaly she gains a shield. Deals 20/34/48/62/76 (+0.2AP) damage per orb and 60/102/144/186/228 (+0.6AP) max. damage. The shield absorbes 55/80/105/130/155 (+0.4AP) damage.
Cooldown: 10/10/10/10/10 seconds
E:
[Moonfall]
Diana draws in all nearby enemies and slows them for two seconds. Slows by 35/40/45/50/55%.
Cooldown: 26/24/22/20/18 seconds
R:
[Lunar Rush]
Diana becomes the living embodiment od the vengeful moon, teleporting to an enemy and dealing 100/160/220 (+0.6AP) damage. If the enemy is lighted, Lunar Rush has NO cooldown.
Cooldown:25/20/15 seconds
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