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Runes: Scaling/Damage
1
2
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Standard
Flash
Teleport
Items
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Kayle
you are your own threat
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
Theory
[*] Hybrid on-hit damage
[*] No counter due to true damage + AD & AP damage
[*] Full build and at level 18 = 230 hybrid on-hit damage per auto attack
[*] 3 items at level 16 = 148 per auto attack
[*] Theoretically Truth Kayle
[*] No counter due to true damage + AD & AP damage
[*] Full build and at level 18 = 230 hybrid on-hit damage per auto attack
[*] 3 items at level 16 = 148 per auto attack
[*] Theoretically Truth Kayle
How
[*] Lethal Tempo
grants bonus attack speed, more damage is outputed
[*] Passive + E both on-hit and both make your auto attacks deal both AD and AP damage
[*] Weak early game, strong late game
[*] All items have an on-hit passive, depends on mana, health or AD
[*] Manamune first helps with high mana costs early
[*] Nashor's Tooth first helps with DPS and trading potential
[*] Passive + E both on-hit and both make your auto attacks deal both AD and AP damage
[*] Weak early game, strong late game
[*] All items have an on-hit passive, depends on mana, health or AD
[*] Manamune first helps with high mana costs early
[*] Nashor's Tooth first helps with DPS and trading potential
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