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- D0 17 11K3 4 UDYR [Offensive/tanky]
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Spells:
Ghost
Exhaust
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
History
The mystics of Ionia delve into the deepest mysteries of Valoran, pioneering the most inner depths of spirituality. Their adepts are some of the most devout proponents of enlightenment and harmony...but as is always the case, there are those who follow a very different path. Born in a grassy clearing under a red moon, Udyr has always been compelled by the primal drive within him. His will was not untempered, simply undomesticated. As a boy, he toiled on his father's farm, but he felt a much deeper connection with the mustangs that would graze in the distant fields than with the townsfolk who would visit. Oftentimes he was dragged into the house at night with a swat and a scolding when his parents would find him sleeping beneath the stars.
On the day of his sixteenth birthday, Udyr bade his family farewell and struck a path to the east, determined to shed the trappings of ''civilized'' society. Freed of the shackles of cultural expectations, Udyr tapped into a well of inner ferocity he hadn't known before. His feral senses roiled to the surface and he let them overcome him. It was at this point in his life that Udyr truly lost his humanity. Poachers and travelers who entered his territory did so at terrible risk, and rarely managed to leave it.
A monk on a long journey passed through his woods one day, and Udyr decided to scare him, leaping from a nearby brush. The monk casually turned and redirected Udyr to one side. Udyr, enraged, tried time and time again to best him, but the monk was unassailable. When Udyr was exhausted, the monk wordlessly beckoned him to follow, and together they walked in silence to the Hirana Monastery. The monks there took him in, and taught him to harness and control his animalistic fury...most of the time.
This is my second build, i've also got a Shaco-build..
I have played LOL in quite long time now.. and Udyr was one of my first champs, but back then i tried to play him jungle? and well its okay, but if you dont got some wild runes its really bad to jungle Udyr, so i created my own laningbuild..
This is mt own build, and if you think there is something i should change, you can comment my build, and ill maybe write it in the build..

Persistent Effect: Increases attack speed by 20/25/30/35/40%.
Activation: Udyr's attack speed is increased by 15/20/25/30/35% and Udyr's first attack rends his target, dealing an extra 30/80/130/180/230 (+) magic damage over 2 seconds.
Cost
55/50/45/40/35 Mana
Range
600
This is my main dps stance, because of the big damage burst :D!!

Persistent Effect: Udyr's attacks cannot crit, but he restores 12/14/16/18/20% of his damage as health and 9/10.5/12/13.5/15% of his damage as mana.
Activation: Udyr gains a temporary shield that absorbs 60/100/140/180/220 (+0.5) damage.
Cost
55/50/45/40/35 Mana
Range
600
I'm using my this stance to gain my HP, by killing creeps and by going into the jungle, and its a pretty smart spell to use when you are trying to get the last hit on a enemy... :D!

Persistent Effect: Udyr mauls his target with such force that they are stunned for 1 second. This effect cannot occur on the same target for 6 seconds.
Activation: Udyr gains 15/18/21/24/27% increased movement speed for 2/2.5/3/3.5/4 seconds.
Cost
55/50/45/40/35 Mana
Range
600
Bear-stance is totally overpowered! it increases your runspeed and gives you this great stun! witch is exceptionally good when you are chasing ppl!

Persistent Effect: Every third attack, Udyr engulfs enemies in front of him in flame, dealing 40/80/120 (+0.25) magic damage.
Activation: Udyr sends out pulsing waves of fire dealing 15/25/35 (+0.25) magic damage each second to nearby enemies for 5 seconds. In addition, Udyr's Ability Power is increased by 16/24/32 and his Attack Damage is increased by half of that amount.
Cost
55/50/45 Mana
Range
600
I dont really use this stance because i'm going AD and not hybrid..

It's a really good passive ability because of the AS, witch works really good with our tiger-stance :D!!!
I almost always go for a

Im going for the Berserker Greves because of the AS witch is very useful as Udyr tiger-stance, and bears-stance as well..
The reason why i go for




If you got something to say about my item-build write a comment instead of voting down, then i have a chance to make it better..
But i have a good reason why my Skill Sequence is the way it is!
I'm starting with Bear-stance because i want my lane to get FB, and the stun and runspeed is really good!, and then i'm focusing on both tiger and bear-stance... finishing turtle instead of phoenix-stance.. I wont skill phoenix up, because i'm AD, and phoenix need a hybrid build..
If you are charging into ppl with bear-stance stunning them, and then go tiger-stance your enemy wont stand a chance... :D


I'm doing that, because i want to keep it simple, but of course you can pick some other Summoner Spells, but Ghost, Exhaust is the spells i recommend, because its the basic AD carry summoner-spells?
You could grap






GL & HF enjoy my build, and vote up please ;)
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