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Choose Champion Build:
Recommended Items
Spells:
Heal
Smite
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Intro

Learn to be the ultimate dunking master of them all, by reading and utilizing my pro as heck guide to Dunkmaster Yi. As you may have noticed, I got inspiration from the Dunkmaster Yi joke build.
I used to build 4 zeals and then replace 2 of the zeals with an inf edge & bloodthirster, though I quickly noticed this took far too long moneywise. So I updated it,going further away from the actual joke build and closer to the pro build.
Note that this is a smurf build. If you do try this in ranked games, you will most likely get insulted, raged at and reported.
This is the first build I have written and most likely the only one I will ever do.
Pros
- Dunking is fun
- Extremely high DPS
- Extremely fast movement speed
- Ability to spam the chat with "GET DUNKED"
- Dunking
Cons
- Very squishy early game
- Very open to stuns and blinds
- Requires the buffs at most times
Start at blue, get a pull and you shouldn't lose more than one pot. Do wolves, enemy wolfs, possible mid poke, wolves, wraiths, red, gank.
Remember to head B for items if you have a lot of money stocked up, no matter how good you are, you'll need more swords so you can dunk harder.
Feel free to skip boots if you feel you don't need it yet.
Replace your lantern with either a third phantom dancer, a second bloodthirster, a black cleaver or a guardian angel. Depending on what the enemy team is building and how good they are playing.

Personally,

To be honest, the 4 phantom dancers + lantern was slightly viable in low level games, but there was a patch where attack speed and movement speed got capped, making 4 phantom dancers rather useless, especially when you use your ult. So I decided to start juggling around items & see if I could make a build based on the Dunkmaster that actually worked. Due to the very high crit chance, infinity edge is an obvious choice, adding around 50% damage in total using only one item. Then another obvious choice was more survivability, here is where the bloodthirster comes in. Due to your jungling and highly effective Q, it is amazingly simple to keep up max stacks at all times. Using these two items drastically change the build, making it very effective against low level solo queue.
Not obligatory but recommended is ofcourse playing the following while dunking scrubs in your jungle.
Not obligatory but recommended is ofcourse playing the following while dunking scrubs in your jungle.
Seeing as the build is supposed to resemble the dunkmaster build, the two phantom dancers, boots of mobility and lantern are obligatory. You can try changing the build order around or even buying a third phantom dancer/second bloodthirster/black cleaver if you're carrying hard enough instead of the guardian's angel at the end. I merely chose it because usually there will be at least one person on their team with over 10-15 kills who does some serious damage.
If you're going to be the true dunkmaster,
Revive
Smite is obligatory, though I really do not recommend it. Partly because it's part of the joke build, otherwhise because you should very rarely die. I sometimes still pick it to bring the pain when they manage to kill them, just to put the fear in their hearts not to do it again.
The recommended pick is
Heal
Smite, for obvious reasons. You could go with flash instead of heal, although I feel like
Master Yi often doesn't need it. He has his tremendous speed, ulti chains and
Alpha Strike to close gaps. The heal has often given me the opportunity to get the buff when I would have had to go back to base to heal instead. It can also help you to get out of a tight spot both in early and late game.


The recommended pick is




Although I added a 30 mastery page at the top, you should never use this on a level 30 account, so I decided to add this chapter to discuss which are most important.
The order of importance is the following
Summoner's Resolve
Tough Skin
Butcher
Fury
Destruction
The order of importance is the following





There are two options here, though both start with a point in
Alpha Strike
You should have leveled up after killing Blue Golem, if you picked revive or if your team didn't pull golem (happens more than you'd imagine), take the second point in
Meditate. If you have heal and they pulled blue correctly, you won't need the health until later on, so take
Wuju Style first and put a point in
Meditate at level 4. You should max
Alpha Strike first,
Wuju Style second and
Meditate last.
Soor

You should have leveled up after killing Blue Golem, if you picked revive or if your team didn't pull golem (happens more than you'd imagine), take the second point in






Soor

Why yes it does, I've gotten quite good results with this build, as a matter of fact, here are my last four games.
Results vary depending on the difficulty you pick at the start and your matchups. Some teams are simply impossible to carry, while others will actually manage to beat you and carry faster, thus taking all the kills instead of you.

I hope this build will make you dunk scrublords like I manage to. If not, you could still go try the highest rated build, which you probably try first anyhow.
Special thanks to:
notnue- For making the original dunkmaster build and video.
Shwa - For making the best dunking tune in the history of space jams.
Hackee - For being a nooblord
My friends who got me into LoL - For well... Yeah, you probably guessed that.
Special thanks to:
notnue- For making the original dunkmaster build and video.
Shwa - For making the best dunking tune in the history of space jams.
Hackee - For being a nooblord
My friends who got me into LoL - For well... Yeah, you probably guessed that.
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