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Elise Build Guide by BazHanso

Jungle Elise - Queen Of The Jungle

Jungle Elise - Queen Of The Jungle

Updated on October 22, 2013
8.3
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League of Legends Build Guide Author BazHanso Build Guide By BazHanso 7 0 49,682 Views 17 Comments
7 0 49,682 Views 17 Comments League of Legends Build Guide Author BazHanso Elise Build Guide By BazHanso Updated on October 22, 2013
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1
BazHanso (1) | October 22, 2013 9:56am
activ06 wrote:

1)
I really like your Elise Guide.
But I'd recommend you not to rush the Locket of the Iron Solari as your third Item.
If things go "Normal" you will have your 2 Core items pretty fast.
Buying Haunting Guise as your third item will give you the same amount of health for 1000 Gold less. In addition this item gives you a lot more burst damage.

2)
Your Jungle starting isn't good I'd say.
I strongly recommend to get the first buff with the help of your team and than head straight to the next buff. You will Smite it and turn lvl 3 straight after you cleared that buff camp.
At this point bot lane will be lvl 1 and top/mid will be lvl 2.
And its usually most efficient to start with the buff closest to bot lane.
That leaves you close to Top lane when you turn lvl 3. Mid and Top are most likely to have no ward (unlike bot). Mid lane has a very short way to their tower. At best you will make enemy mid burn a Flash.
Ganking top is more efficient. Your top lane is usually able to stun or low at lvl 1. And its unlikely that enemy Top skilled his first point into an escape mechanism. If you gank top you usually able to: kill the enemy / burn his flash or ghost and leave him short on HP / counter gank the enemy jungler.
And this usually results into a solid Top Lane for your team


I agree with you, I rarely build Locket on Elise any more and the Jungle path is correct.
Its how I do it, I just have updated this for a while.
Changed now, TYVM

/Mr Hanso
1
activ06 (1) | October 22, 2013 3:26am
Voted +1
1)
I really like your Elise Guide.
But I'd recommend you not to rush the Locket of the Iron Solari as your third Item.
If things go "Normal" you will have your 2 Core items pretty fast.
Buying Haunting Guise as your third item will give you the same amount of health for 1000 Gold less. In addition this item gives you a lot more burst damage.

2)
Your Jungle starting isn't good I'd say.
I strongly recommend to get the first buff with the help of your team and than head straight to the next buff. You will Smite it and turn lvl 3 straight after you cleared that buff camp.
At this point bot lane will be lvl 1 and top/mid will be lvl 2.
And its usually most efficient to start with the buff closest to bot lane.
That leaves you close to Top lane when you turn lvl 3. Mid and Top are most likely to have no ward (unlike bot). Mid lane has a very short way to their tower. At best you will make enemy mid burn a Flash.
Ganking top is more efficient. Your top lane is usually able to stun or low at lvl 1. And its unlikely that enemy Top skilled his first point into an escape mechanism. If you gank top you usually able to: kill the enemy / burn his flash or ghost and leave him short on HP / counter gank the enemy jungler.
And this usually results into a solid Top Lane for your team
1
pepsiM4A1 (47) | October 13, 2013 12:46am
Voted +1
Not an Elise player but a HUGE FAN OF JUNGLING and I can say, other than the masteries I can't find anything that seems bad(masteries may be good tho).
1
Vynertje (386) | October 7, 2013 8:03am
Le review!



Things to (re)consider
  • Masteries: 21/9/0 is really common on bruiser-ish junglers to get some damage while building tanky for a healthy balance. A cool korean mastery page for Elise is this one:
    Also, Unyielding and Block are sub-par masteries for a jungler because they give flat stats mainly suited for a laner.
  • I personally like to get Haunting Guise rather early. The power it gives (flat magic pen) is better in the early game than in the late game.
  • The same goes for Sunfire Aegis: the damage falls off into oblivion late game. If you want to get a late game armor item, get Randuin's Omen.



Things you should add
  • Gameplay section: Tips on warding, keeping track of buff/dragon/baron timers and all those kind of things.


Things you should change
  • Quoted:

    I am just a scrub and a low elo bronze silver player. The reason I write this guide is because most guides are written by better player, for better players and are optimized for more experienced teams. I want to share my conclusions with other people playing on the same level as my self.

    I would just remove this. There is no reason not to follow optimal guides - even if it might not be 100% suited for you. You shouldn't teach people things that are incorrect.
  • Move changelog to bottom, not many players are interested in it so it is better off somewhere below.
  • You do not seem to realize that the most effective jungling path at the moment is to start bottom side, get help from your bottom (=duo) lane, get smiteless and gank top or mid at level 3 (because a bottom gank is usually unlikely because of wards/the support). You don't want to ask smiteless from your top laner because this sets them back in xp which can be abused - top lane is a really snowbally lane so you don't want this to happen.
    Also, you don't even bother saying which you should start. This is just like saying "hey, you can do whatever you wish to" which is not what a guide is supposed to do.
  • Hybrid pen marks are worth considering. You trade a little bit of magic pen (like 0.25 per mark) against 0.9 armor pen.


My rating: +/-



The guide is not bad, overall it provides a decent guideline on how to play build elise, but it lacks depth (it is waay to superficial) and some of the choices would be sub-optimal.

Won't vote, as stated in my thread.

If you have any questions/comments - please PM me becuase I might not read your response otherwise.
1
BazHanso (1) | October 6, 2013 11:31am
Encross wrote:

I'd recommend switching out Greater Mark of Magic Penetration with Greater Mark of Hybrid Penetration. Your spiderlings scale off of your armor penetration and per point hybrids are simply more efficient and practical.

All in all, this does a pretty solid job of covering the simplest way of piloting Elise in the jungle. Good work.


Ty for the tip!
Do not forget to vote :)
1
Encross (54) | October 6, 2013 10:46am
I'd recommend switching out Greater Mark of Magic Penetration with Greater Mark of Hybrid Penetration. Your spiderlings scale off of your armor penetration and per point hybrids are simply more efficient and practical.

All in all, this does a pretty solid job of covering the simplest way of piloting Elise in the jungle. Good work.
1
BazHanso (1) | October 6, 2013 10:36am

I really like the tanky Elise build, and prefer it over the others, I think this one should be higher up. I also found this guide very useful thnx


TYVM! I'm happy to hear that I could help someone. :)
1
Pulse89631139 (1) | September 25, 2013 3:24am
Voted +1
I really like the tanky Elise build, and prefer it over the others, I think this one should be higher up. I also found this guide very useful thnx
1
BazHanso (1) | August 14, 2013 5:59am
Logarithm wrote:

Congrats, you got a +1. To be honest, I actually don't believe you deserve this one, just because of how poor your elaboration and sectioning was. But, rules are rules. Hopefully this upvote will spur you on at least.


Ty for your feedback, thsi is very usefull for me.
I have updated the rune section, I think it looks alot better now.
I also gave the item section some formatting and added the items you mentioned.

I will keep working on my guide and try to make it look more like Google Chrome and not like Internet Explorer. :D
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