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Diana's Back!!! Full Guide
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Runes: Traditional Runes
1
2
Domination
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
Mid vs Aggo
Flash
Ignite
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Morgana
Spell shield op op.. easy combo on rooted target.
Synergies
Ideal
Strong
Ok
Low
None
Morgana
Spell shield op op.. easy combo on rooted target.
Champion Build Guide
Strengths
[*] Counter's most Meta champs in game
[*] Deceptively tanky with W
[*] Incredible outplay potential
[*] Fastest one-shot combo in the game
[*] Incredible split pusher
[*] Can punish champs that roam early
[*] Deletes any tower late game (3 autos)
[*] Deceptively tanky with W
[*] Incredible outplay potential
[*] Fastest one-shot combo in the game
[*] Incredible split pusher
[*] Can punish champs that roam early
[*] Deletes any tower late game (3 autos)
Weaknesses
[*] Weak early game due to no mobility and limited damage
[*] Highly farming/scaling reliant
[*] Braindead combo. Diving too early will result in a death
[*] Highly farming/scaling reliant
[*] Braindead combo. Diving too early will result in a death
Tips + Tricks
[*] Can throw Q, Dash with R before Q hits, and will still get reset if Q hits after
[*] Low target? Throw Q on minion/jg camp, then dash, then dash again to secure the kill
[*] Try to have passive 3rd AA ready before using R combo. This allows for maximum damage
[*] Trying to get away? Dash to nearby jg camp or enemy minion
[*] Basic combo: Q.R.W.AA.E.AA
[*] Utilize your E in early trades
[*] Late game Diana becomes a tower-killing monster. If you get ahead, be sure to push towers and get objectives. Diana will often destroy 6-8 towers every game if done correctly.
[*] Low target? Throw Q on minion/jg camp, then dash, then dash again to secure the kill
[*] Try to have passive 3rd AA ready before using R combo. This allows for maximum damage
[*] Trying to get away? Dash to nearby jg camp or enemy minion
[*] Basic combo: Q.R.W.AA.E.AA
[*] Utilize your E in early trades
[*] Late game Diana becomes a tower-killing monster. If you get ahead, be sure to push towers and get objectives. Diana will often destroy 6-8 towers every game if done correctly.
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