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I have fixed up all the mistakes besides the last one, because I personally like the phrase "Get out of jail", gives me the nostalgia of playing monopoly! Anyways, hope you enjoy the guide and thanks for pointing those things out!
Why is this here in the first place?
Good job on your guide.
Unfortunately,there are a few mistakes :c
If you fix these mistakes,I will reconsider an upvote
Liandry's is not my preferred but it does have moments where it could benefit greatly such as facing health stacking teams such as a mundo or swain.
Also I agree, Farsight Orb is definitely a good trinket choice on Lux harnessing her long range capabilities.
Thanks once again!
A few things to improve on:
-It doesn't make sense for you to include Chalice of Harmony in the first back preferences and then proceed to call Athene's Unholy Grail unviable.
- Liandry's Torment is a big noobtrap. Looks good on paper, but your spell rotation is supposed to burst, not dps. Good on someone like Malzahar or Anivia, but I wouldn't even add it as a option for Lux
-Other options that can be included are Farsight Orb and Twin Shadows. Twin Shadows is a personal favorite of mine on Lux because of it's extra cooldown and pretty much targeted slow utility. Great for scouting or surviving. Farsight Orb can also be used for scouting and finding targets to snipe. Although it'll give extra warning, you can be sure of their location, and if they're in the jungle it's possible to snipe against a wall.
-I would add more skill combos and reduce the size of the icons. Example: Lane Harass, ,use if enemy laner retaliates.
Overall, great guide! Keep up the good work! +1