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Shaco Build Guide by skelestus


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League of Legends Build Guide Author skelestus

FREELO SHACO GUIDE - Bruising and Cruising (7.17)

skelestus Last updated on June 2, 2017
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

12 Ferocity

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1/

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1/

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18 Cunning

5/

0/

0/

0/

1/

5/

0/

1/

0/

0/

5/

0/

0/

1/

0/

0 Resolve

0/

0/

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Guide Top

Introduction


This page is an expert guide on how to play AD Bruiser Shaco. Shaco is an AD assassin who uses his stealth, mobility and trickery to pick off enemies who are alone and vulnerable. He is most commonly played as a jungler and has many builds that he can benefit from.

With this guide, you will easily carry games as you will have insane burst damage and great map coverage as well as being rather tanky. This has worked extremely well for me: As Shaco, I have a 63% win rate with a KDA of 4.46 in over 150 ranked games this season.

Ever since Shaco's changes in the Season-7 assassin rework, I loved playing this champion. Shaco is the sole reason how I got from Bronze 1, at the start of this season, to Platinum 4 (and still climbing). But I consider myself a regular player, so if I could do well with it, I'm sure you can do too!


Guide Top

Pros & Cons





Bruiser Shaco Pros:

+ Assassinate squishy targets effortlessly
+ Great map presence and mobility
+ Tanky enough to survive long teamfights
+ Insane early and mid game, snowball leads can be built
+ Very good at taking objectives




Bruiser Shaco Cons:

- Not the best pick when well-coordinated teams which have tons of CC
- Bad positioning in teamfights can be punished
- Can be difficult to redeem yourself from a bad early game



Guide Top

Abilities



Backstab (P): When attacking enemies from behind, Shaco will do a 'mini-crit' for additional damage.

LEARN MORE ABOUT - BACKSTAB (P)



Deceive (Q): Allows Shaco to teleport to a close location and being invisible for a short period.


LEARN MORE ABOUT - DECEIVE (Q)



Jack in the Box (W): Spawns a stealthed box which fears and damages nearby enemies.


LEARN MORE ABOUT - JACK IN THE BOX (W)



Two-Shiv Poison (E): *Passively slows enemies when attacked. Throws a dagger to deal damage.


LEARN MORE ABOUT - TWO-SHIV POISON (E)



Hallucinate (R): Creates a clone which Shaco can control. Upon clone death, leaves behind 3 boxes.


LEARN MORE ABOUT - HALLUCINATE (R)



Guide Top

Skill Sequence



Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Max Deceive FIRST because it will prolong your stealth duration. Even though Shaco's additional damage on Q was removed, it still best to max this spell first because it will make your ganks much easier.

  • Max Two-Shiv Poison SECOND because it will do more damage and will be necessary when trying to kill enemies. The passive will also slow for an increased amount which will be incredibly helpful to bait enemies into your boxes.

  • Max Jack In The Box THIRD because putting more points into this ability also prolongs the fear duration. Boxes aren't as important as the other 2 basic abilities as we won't be building AP so the damage isn't too much to worry about.

  • Max Hallucinate WHENEVER POSSIBLE (levels 6,11 and 16).

> >



Guide Top

Runes



The standard Shaco runepage, in my opinion, is the most optimal. This is also similar to a standard marksman page so these runes should be easily obtainable for all players.

Runes

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Attack Speed
3

Greater Mark of Attack Damage
9

RUNEPAGE SUMMARY

I highly recommend to use the runepage above as it's reliable and gives you a solid foundation in the early game which can lead to a snowball. However, other Shaco players find some success with different rune setups. Notable changes include taking Lethality Marks, Health per level Seals and Ability Power Glyphs.



Guide Top

Masteries



The following mastery page is the most optimal when playing as Bruiser Shaco. There is one/two slight alterations here compared to other Shaco mastery pages but this is mainly due to our playstyle being dependent on covering the map quickly and having the durability to be a 'phantom front-liner'.

Masteries
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1

To Summarise:: It's optimal to take Thunderlord's Decree as your keystone mastery. It gives you insane burst damage which adds to the DPS of your full combo and makes it more reliable to assassinate targets. I wouldn't recommend taking other keystones such as Fervor of Battle or Stormraider's Surge . Shaco has enough damage in his kit and build to one-shot squishy targets so there's no need for them.



Guide Top

Summoner Spells




Ignite: This gives Shaco such a huge advantage over other junglers. Shaco doesn't need flash because of his Deceive so he can take ignite instead to add kill pressure. Particularly useful to secure an early first-blood to build a snowball lead.

Smite: Pretty self-explanatory. You'll be jungling so smite is mandatory to have. Smite jungle camps when you need a little bit more HP. If you choose to build a full jungle item (not recommended), ensure to make use of the active smite effect.

Flash: (OPTIONAL - Not recommended) Only take this if you're a new Shaco player and replace it with ignite. You may not be comfortable playing without flash so take this so you have a last-resort to count on if your Deceive doesn't work out.



Guide Top

Items



NOTE: Those who viewed my guide when it was quite new may remember the build to be quite different. I've changed it now mainly due to the mid-season changes in patch 7.9. Guardian Angel no longer provides magic resistance and gives AD instead which has forced me to change the build because you wont be a bruiser if you can't tank magic damage.


Item Sequence

Trinity Force
3733

Titanic Hydra
3500

Maw of Malmortius
3250

Randuin's Omen
2900

Guardian Angel
2400

Boots of Mobility
900



THE FULL BUILD:





Trinity Force:
  • Phage component gives good bruisiness and nice movement speed to stick onto targets
  • 40% attack speed provides greater duelling potential against tankier champions
  • 20% CDR is extremely beneficial for Shaco, especially in the late-game
  • The passive (Spellblade) provides INSANE DAMAGE. Huge additional damage Deceive and can be proc'ed again in a full combo after using Two-Shiv Poison.





Titanic Hydra:
  • Provides a lot of health which makes you more tanky
  • Good damage given on this item
  • Turn your basic attacks into an AOE effect in front of your target. Good for quickly clearing the jungle and split-pushing
  • Active effect deals a lot of burst damage and can be used to animation-cancel





Maw of Malmortius:
  • Provides a lot of magic resistance which will help you to survive against teams with high magic damage
  • 10% CDR and gives a decent amount of damage which both synergise well on Shaco
  • Lifeline passive will help you to survive intense teamfights by giving you a massive magic shield and grants additional combat bonuses





Guardian Angel:
  • Decent amount of Armor and AD
  • Revive is even more valuable to Shaco because whilst other champions could still face certain death immediately after the revive, Shaco can simply Q away
  • Very cheap item to build and helps you to complete the build much more quickly





Randuin's Omen:
  • Provides a lot of HP and armor which will make you very tanky
  • Reduces damage taken from crits, effective vs a fed ADC
  • Reduces enemy attack speed if they basic attack you
  • Active slows nearby enemies which will help to stick onto targets





Boots of Mobility:
  • Gives insane bonus movement speed out of combat, great for starting ganks
  • Is more valuable to Shaco because the huge movement speed makes you travel longer during Deceive which allows you to enter a fight/assassination from afar
  • Cheaper to build than most other tier-2 boots



To Summarise: This is the most optimal build when the enemy team has a balanced team composition. However, you'll have to adapt the build based on the scenario. The The CORE items are Trinity Force, Titanic Hydra and Guardian Angel. Maw of Malmortius and Randuin's Omen can be substituted for more suitable items if necessary. For example, against a team with heavy physical damage, purchase Dead Man's Plate or Sterak's Gage instead of Maw of Malmortius.



Guide Top

Useful Skills and Knowledge



Jungle Path:


NOTE: You DON'T need a leash.
  1. Start at Blue Buff. From 0:39, place 2 boxes on either side of Blue Buff ASAP
  2. Move to Gromp and place 2 boxes on either side of Gromp ASAP
  3. Move back to Blue Buff (it spawns a 1:39)
  4. Keep Backstab'ing Blue Buff, the initial boxes will tank its attacks
  5. When the initial boxes despawn, place another box behind Blue Buff
By the time you've killed Blue Buff, Gromp has spawned and it will be mauled by the 2 other initial boxes...
  1. Keep backstabbing while they tank its attacks
  2. When those boxes die, place another box behind Gromp
After doing these camps, you'll be one jungle camp away from level 3 and still have 90% of your total HP. After Gromp, you should look to either gank bot or continue to red buff.


TIP #1: Attack jungle camps right in front of them if Backstab is on cooldown, this allows you to quickly get behind it for the next backstab.

TIP #2: Manoeuvre in-and-out of bushes while attacking jumgle camps to utilise Greenfather's Gift , it deals a lot of damage!



How to Gank:

  1. Use Deceive to enter the lane
  2. If the lane is pushed, place a box where you think the enemy will escape towards. If the lane is unpushed/even, place a box simply behind the enemy
  3. Backstab the enemy, keep basic-attacking whilst leading them to your box
  4. Use Two-Shiv Poison when they are low HP to execute them

TIP #1: Shaco is able to hop over walls by lanes and remain unseen by Deceive'ing over warded areas.

TIP #2:Placing a box or casting Hallucinate during Deceive will not reveal you.



How to do a full combo (Maximum DPS):

  1. Deceive in behind your target, cast Hallucinate and place a box
  2. Backstab the enemy ( Trinity Force proc)
  3. Immediately after the Backstab, use the active on Titanic Hydra
  4. Basic attack again ( Thunderlord's Decree proc)
  5. Use Two-Shiv Poison as soon as the basic attack applies, and basic attack again ( Trinity Force proc x2)

TIP #1: Use Ignite to secure the kill or to reduce the enemy's healing

TIP #2: If you don't think your full combo wont kill your target, hold onto Two-Shiv Poison. Deal as much damage as possible and use Two-Shiv Poison when they are low enough to get executed.



Guide Top

Conclusion



In summary: this build is extremely potent on Shaco and will give you much success for climbing up the ranked ladder. If you follow my guide, you'd have gained the necessary knowledge needed to exploit how OP this champion truly is. However, Shaco is quite a hard champion to play at first, so please ensure you've had enough practice on normal games.


Regarding myself (as the author), this is the first guide I've ever wrote, and have made a few updates along the way. I tried my best to keep everything as understandable as possible.


Thanks a lot for reading this guide and I hope you learned a lot from this. Please leave feedback on this guide, all comments are greatly appreciated. Also, to show your support, please leave a like rating. If you have any questions, I ensure to answer them all.