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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Introduction

Pro's
+Able to shoot for days with that range
+Even if focused, he can be a tremendous help in a team fight with his innate
+Good at chasing with his slow and ultimate
Con's
-Prone to harass
-Poor escape tactics from bad situations
+Able to shoot for days with that range
+Even if focused, he can be a tremendous help in a team fight with his innate
+Good at chasing with his slow and ultimate
Con's
-Prone to harass
-Poor escape tactics from bad situations
For Runes, you want to take armor pen marks, armor seals, and magic resist per level glyphs, as well as getting flat damage quintessences.
Flat damage quintessences help your early game damage situation. Normally,
Kog'Maw doesn't have the early damage that he needs, so these help in this respect. With your
Bio-Arcane Barrage active, you should be hitting for substantial amounts of damage early game.
Greater Mark of Desolation
Armor pen marks help with your damage mid game, until you get your
Black Cleaver. This allows you to get your
Infinity Edge and
Bloodthirster while still getting some armor pen.
The flat armor seals and magic resist per level glyphs help you with your early game and mid game defense, while the magic resist doesn't drop off late game. This makes you more resilient to early game harass from enemy AD Carries and AP Supports that you see bottom lane.

Flat damage quintessences help your early game damage situation. Normally,


Greater Mark of Desolation
Armor pen marks help with your damage mid game, until you get your





The flat armor seals and magic resist per level glyphs help you with your early game and mid game defense, while the magic resist doesn't drop off late game. This makes you more resilient to early game harass from enemy AD Carries and AP Supports that you see bottom lane.

First, you want to start off with your





The second skill you want to max is






Finally is your Ultimate,



As with any AD Carry, you normally want to start off with a





The first thing you want to build, right after your



Like I said earlier, your early game is fragile, but not completely helpless. After picking up your Grieves, you build



By this point, you should be well off on attack speed, so you can now build your






With every




Next off, the



The shining crown jewel in this build though is your end game item. The






If you really feel like you're too squishy and you need some more tank, you can always replace either your



As with many ranged AD Carries, you need to stay towards the back of your team. This is made even easier than with either
Ashe or
Caitlyn because of
Kog'Maw's
Bio-Arcane Barrage. While sitting in the back, he isn't completely useless, because of his 10% damage per hit plus 341 normal damage.
When the team fight disperses, you can help clean up kills with your
Void Ooze and
Living Artillery. Make sure to keep vision on enemies who escape through the jungle and try to pick off some enemies that attempt to flee into their base, if you can risk tanking a tower shot or two.




When the team fight disperses, you can help clean up kills with your


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