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Spells:
Ignite
Flash
Ability Order
Serpentine Grace (PASSIVE)
Cassiopeia Passive Ability
Even when you're a bit underfed, a solid ult and combo can do a good chunk of damage and win teamfights. In addition, this build isn't really a glass cannon build, while doing great damage against everyone who doesn't stack tons of MR. And in the one-AP meta, forcing them to build a lot of MR can win you the game.















Flat armor and flat MR make laning phase go better. Late-game, you need to either be protected, or make dazzling sacrifice plays anyway. You really need to trade with confidence earlier on, though.




Poison tank harass troll + poison mage harass monster = poison harass win.
Basically, you can be not that good and still do ok a lot of the time. Just don't feed too hard early. Save your ult for when they've already committed, and you can either win the fight outright or set them up to get cleaned up afterward.
When there's just one AP champ, no one builds MR, and you don't need

Ok, I'll list one con. This build isn't good if you have too much magic damage on your team. If a 2-3 AP meta takes off, you'll want deathcap/rylai's/void staff, or something. w/e.
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