This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Ornn Build Guide by mahlightning
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: All in Orn/LateGame Orn
++8 ability haste
+15-90 HP (lvls 1-18)
++8 ability haste
+15-90 HP (lvls 1-18)
Ability Order Typical Skill Order
Threats & Synergies
She will beat you sideways no matter what you build short of full armor. Even that just makes her relatively easier to deal with. If it's a top vayne beg your jungler for help rush thornmail.
He wins trades against you in most situations. Wait for your jungler or play passively don't try to win the lane.
Until level 6 he's fine the cleavers are annoying but if you engage him he does not win. Just play carefully once he gets his ult disengage when it is used. It will be somewhat of a wet noodle fight as the game progresses. Besides a possible thornmail you shouldn't be building the Grievous wounds items other members of your team should.
...Don't engage without some other hard CC or high burst damage. Drawing out a fight against her will end poorly even with help.
Your basically free farm for him but he likely will not kill you.
Unfortunately you can't let him farm. You need to keep him off the farm at the beginning of the game. Luckily you beat him in lane early just ward for his jungle and play aggressively.
He is insane if he ults you just ult and you shatter his ult while also knocking him up. Additionally while his initial engage dps is high yours is higher. His only advantage is he is much more mobile.
Build Bramble early and he tends too cool off a bit, play the lane safe. Ping missing if he roams
dodge his q with your e if you have too. He has no escape you have more CC and more damage than him. Once he gets ult he's going to start getting hefty just make sure you farm your HP should get high enough he can't do anything.
...Magic Resist items Build them quickly also sub in an adaptive helm at some point.
He's not a threat til he gets ult at all. And even at that point the jungle is the threat not him just make sure you ward.
He will run out of mana trying to poke you out of lane, Just dodge what you can when he gets low on mana engage.
She will win if she fights you in almost every situation. Her W will stop your dash entirely and she can count with a dash of her own with a very similar effect. Her percent of max health is also easier to land. Your main advantage is you have better aoe. But that is not quite as useful in lane
I've seen 2 people run this top. If they do run this against you just make the thornmail first. No idea why this is even run top.
Same as the other adc's rush thornmail. She will be no threat as the game continues but early game she's going to hurt your farm.
Commit he wants to have short trades use everything you have then back off don't let him disengage after one skill.
He hurts but he is not particularly dangerous as the game continues. As soon as your first items done he can't really hurt you easily.
Get the Jungler you should not try engaging him by yourself he will outkite you. Additionally even if you manage a full combo on him as you backoff he will likely deal just as much damage as you
He will chase and he will hurt but you have a dash keep your distance if he has ult.
If she ults as your ult drags back in the Stun lasts much longer and it is very difficult to dodge.
Her ult and your ult work well together
Double Ult will hold them down a while.
His stun on brittle enemies is very effective you are also very good at keeping enemies busy while doing reasonable dps. Ideally duoing with an Aurelion Sol is the goal where he roams top to gank regularly and you gank for him vice versa.
Oddly enough he makes you very sticky while also providing a ton of CC not the best combination but he definitely benefits from you and you from him
They aren't moving