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Poppy Build Guide by vectorfox

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League of Legends Build Guide Author vectorfox

Hexakill Poppy guide

vectorfox Last updated on February 22, 2014
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 0


Utility: 9

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Hello this is my Hexakill guide to poppy, in this guide will be very basic information about minor customization such as runes and masteries as i believe the main and core component to poppy's epic ability to destroy everything is the item build, so i will mostly focus on that. (although the runes and masteries i have given slight thought into so it might help looking at my setup for some ideas)

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Now as for runes i chose cd reduction glyphs because even though i feel like it doesn't help that much its nice to think i am always getting more devastating blows in a team fight. The attack speed seals are there just to increase our mid game farming and killing champs late game. movement speeds quints i believe are essential as poppy couldn't always use more movement speed. Attack damage marks because ad will be our main source of damage.

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The masteries i am not really going to go over, but i have 21 in offence just for the extra damage utilities such as attack speed and just base damage. The nine in utility are mainly for the mana regeneration and movement speed, but the cooldown on summoner skills will be very useful when getting kills and getting across the map.

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This is the most important part of the build.

To start off i would get a brawlers glove as in Hexakill you rely quite a bit on your team mate to help since poppy has a bad early game, it also helps with landing finishing blows on creeps.

We will turn this into a avarice blade and buy some boots of speed at the same time. The avarice blade will let you earn gold a little easier and the boots keep you from getting caught out or out run by the enemy.

Later you will buy a brutalizer for some nice bonuses for fighting other top laners and also for building into our first core item, the Youmuu's Ghostblade we get this because of the attack speed, movement speed boosts and the small bonuses such as cd for devastating blow. This is probably the most important item in this build as you will be using it a lot to get around and quickly farm during mid game, it also is used late game to catch fleeing enemies (or for fleeing yourself).

Sheen will be purchased next which is always a staple in poppy builds, for the much needed mana and spellblade passive. this will help you get kills and quickly taking out creep waves. After you will get boots of swiftness because the extra movement speed is much needed for getting around and out running enemies.

Later you will get a phage and after a zeal which can then be instantly turned into trinity force. This is when you can start going for kills but only when they are not out of the way as you still have a lot of farming to do. finishing off the boots with homeguard makes trips to the fountain like a breeze, activating paragon of demacia and Youmuu's Ghostblade you can fly out of the base almost instantly, getting over 1000movementspeed if used on the fountain.

Alright now to making another imperative item, buy the bilgewater cutless as a nice burst before upgrading to the next core item. Now to make sure you survive the enemies as they are by now surely tankier then they were before, you will need lifesteal and for that we get Botrk. This is amazing to broadening poppy's prey from squishies to everything as you get the lifesteal and extra hp damage, the attack speed also allows for many hits equaling more lifesteal and better against tanks, as opposed to our burst.

Grab a bf sword for some cheap and large damage. Now to make the Infinity edge which probably isn't needed as much as the other items but i sure do love it when i start getting 1k crits on creeps. The damage is high which is much needed in this build for very late game.

Poppy needs more damage and for this we get the ravenous hydra and once again it help greatly with wave clearing for farming or pushing a turret, most likely you will want to get the Tiamat first as the full item is very expensive. if you haven't won by now and have a stack of cash lying around, you can sell the boots and buy zephyr, as you wont lose much speed but you also gain a lot of attack speed and also tenacity which i find better, although only get when i am rich.

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Skill Sequence

The skill sequence is simple, we max out devastating blow first for decent early game poke, and secondly paragon of demacia so we max the extra movements speed as fast as possible. Also remember to get the ult whenever available.

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For summoner spells i use ignite to help me get those clutch moment kills or reduce someones healing, and ghost to help synergize with our other actives.

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This build is meant for hexakill only and I have not tried this in any normal matches before. This build if done correctly will allow you to run into an enemy team and target whoever you want and kill whoever you want, i have soloed baron with this build and confident i could win any 1v1 with this build from my matches so far. I will post some proof of this builds capabilities in the form of my recent matches. If you try this build and do well, don't hesitate to post your scores in the comments section. Sorry to those who are looking for an in depth guide but once you hit late game there's not really any tips i can give you, and most of the guide is the item customization.

This is also my first guide so if you find any errors such as the skill order, please tell me so i can fix it.