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Spells:
Ignite
Flash
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Annie
By far my most feared match up in ranked. Pretty much if you are evenly skilled, and don't get fb on annie by lvl 3, she's going to win almost every trade and be able to zone you pretty hard. Wall blocks nothing important, and if you block a q while annie has her stun, the stun will apply on her next move so blocking a q doesn't necessarily mean you won't get stunned if you are in tibbers or her cone range. As a common mid pick in ranked, i almost always ask fp to ban this champ. By far hardest match up to win if the annie knows this match up as well
Introduction
First Back: If i am going even or losing lane i buy avarice immediately, and farm up until i have enough for shiv, if i am winning lane i would start zeal instead, and then farm until shiv.
Next Buy: This really depends how fed you are. If you are sitting on 1550g then you should rush ie as soon as posible and buy bf sword, however, if you aren't as fed, then beserker's is a good alternative.
After you have IE Shiv: These are the 2 big items you really need, after this its your choice of preference whether you feel you need more dmg, lifesteal, or survivability.
I personally rush bt after since with boots and shiv i have maxed cdr on my q, and having the bt shield on top of your passive shield makes you deceitfully tanky. only time i wouldn't rush bt is if they are a team of tanks with a lot of armor, then i would go for a botrk
Pros of maxing q: more damage on your q's and tornados +20 dmg per point
Pros of maxing e: more base damage, lower cdr, and lower cdr to recast it on something you have casted before
It would make sense to max q since that's pretty much where all yasuo's damage comes from, however the benefits from maxing e greatly outweigh the benefits of maxing q imo. For example, when you have a static shiv and you don't want waste a charge on cs, csing with e can makes it so you have that charge ready for your next basic, but it can be pretty annoying to cs with this e considering how long its cdr is at level 1 and the little damage it does. Which a small reason to max this first. Also, it makes dodging skillshots in lane almost effortless, you can just be csing with your e, and the person you are laning versus would have no idea if you are going in, or if you re just csing.
-insane mid-late game(only if you farm right)
-strong level 2
-the huge spike from 2 items can throw some people off, and you can take advantage of them not expecting you to do so much damage(especially when you are feeding 0-3-0 but farm well enough to get these items)
-good synergy with many meta champs(sej, grag, janna, ect.)
-Wind Wall (this move is op)
-Sweeping blade has insane mobility potential if used right
-Never Picked or Banned anymore
-Wind wall (cause this is seriously op)
-mana-less
Cons:
-Very team reliant/Does noticeably better with a team centered around him(not saying if you pick yas into a team with 0 knock ups, you are going to lose, but when he has a malphite, wukong, or pretty much any other aoe knock up, he shines much brighter
-Extremely item dependent post 6
-His hard counters are some really hard counters
-Has a habit of being camped by most junglers(especially the moments you don't have flash, expect some high quality camping)
-Very high skill cap
-Have to be able to farm to have any impact, if you can't cs at least averagely, you are going to do significantly less since he is so item dependent
-Very low mobility if you have nothing to e through
Very important to ward!!! Not only just to know if you are getting ganked,but since you usually play the afk farm game until around 16-20 minutes, your mid laner is most likely going to roam and gank your bot and top. Having 200 cs by 20 minutes can't do much for you when you have a katarina that gets 5+ kills just off roaming. A large portion of the games I lose currently is because of this issue, and i can't stress enough how important even one pink ward can be.
AFK farming does not make you useless:
Just because you are afk farming doesn't mean you have 0 pressure, So many times I see people complain about how someone afk farming is doing nothing and has no presence. Its very important to know how to afk farm, such as whether or not to freeze lane, or push it and get jungle camps. If you freeze your lane, you can almost always expect your lane to roam, which is why wards are so important. When you notice your lane is missing, you have to push that almost immediately to tower to force someone to come mid, and after u push that wave you can either (a) get the tower if your lane and jungler are present somewhere else
(b) go farm ravens
(c) go farm wolves
(d) go farm the other teams jungle(need deep wards for this!!!)
If you are farming flawlessly you should have a shiv around 8-10 minutes, and a ie around 20-25. So despite being 0-0-0, you are prbably going to be doing the most damage in the game at this point are going to probably be doing the most damage at this time, this is where you really have to take advantage of your spike and start trying force 1v1's 1v2's or even 1v3's
Its good to win lane, however, if you are able to go even in cs, your late game is better than most mids, so although harassing and killing them is important and will put you ahead earlier, your main focus should really be on getting every last hit.
Things on your mind in the teamfight are:
-What do they have that my wall can block(blocking anything with your wall is a plus, but being able to block an ult is game changing) especially in the midst of everyone teamfighting, and the other team see an ult animation go off just for it to disappear and hear me say face the wind
-is any of their carries isolated from any big threats(how easy can you get to them)
-does your ad need peel?
-what hard cc on their team was used, and what do they have available(try and avoid whoever still has their cc, or wall it when you see it coming)
-Its important to know who to focus, but don't risk overextending in order to focus them, it is much better to be hitting tanks and then work your way to the back line rather than trying to e through everyone trying to rush them as fast as possible(this build is all damage, you aren't tanky)
-Lastly the hardest thing to decide as a yasuo player is whether or not it is worth it to ult.(in fights remember you get a large amount of armor pen just by ulting so it is not necessary to be ulting carries everyfight. However this with build, ulting a carry almost means you will kill them 100%. So the hardest thing about this is, is it better to ult after hitting a tank for the armor pen, or is it more worth to ult the carry who you will most likely 1 shot. There isn't a simple answer for this since both situations can be right. Its all up to the yasuo's judgement to decide whether to ult the tank for armor pen, and still be on the outskirts of the fight, or to ult the carry in the middle of the fight and be stuck in the middle of everything after hopefully killing whoever you ulted
https://www.youtube.com/watch?v=Lv-bDfZqhFg
The link above is some clips of yasuo i have got in diamond elo ranked games. Some tricks and tips shown in the video are: AA cancels, wall jumps, examples of the perfect opportunities to go in on a ult.
When you have shiv, try to farm using only your e, that way, whenever you auto or q anyone, they take that static passive every time you hit them, and it make sure you don't push your lane
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