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Recommended Items
Runes: Always
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Barrier
Flash
Items
Ability Order Always!!!
Illumination (PASSIVE)
Lux Passive Ability
Threats & Synergies
Azir
You either ban him or you lose lane. Azir's soldiers make it impossible for you to wave clear, and he will just poke you down way too much for you to get any damage off. Focus on farming, use your E to kill minions if you have to, and take Barrier. Trying to 1v1 him will never go in your favor.
Ashe
I loveeee when I have an Ashe in my game. If you Q, Ashe R, you R, it's an insta kill. Or vice versa; Ashe R, you Q, Ashe deals damage, etc.
Ashe
I loveeee when I have an Ashe in my game. If you Q, Ashe R, you R, it's an insta kill. Or vice versa; Ashe R, you Q, Ashe deals damage, etc.
Champion Build Guide
Hey there! If you're here, I'm assuming you wanna know Lux! I'm here to walk you through her basic abilities, combos, and playstyle! I consider myself a one-trick Lux, so I know most her matchups and kill potential.
Q: Light Binding - Lux's Q is a root which can hit up to two enemies per cast. Her Q range is larger than her AA range, which can come in handy when trying to escape or catch an enemy.
W: Prismatic Barrier - Lux's W is a shield that boomerangs back to Lux. It shields anyone it touches, then comes back and shields again after 2.5 seconds. It's useful in team fights, or when you're being bursted. I would recommend throwing the shield out if you think you're getting engaged on, as the shield takes 2.5 seconds to complete.
E: Lucent Singularity - Lux's E is an AOE ability that slows anyone it comes into contact with, and then detonates on recast or after the duration. It's extremely useful when you're trying to pop a spellshield without wasting your Q, need to slow an enemy down, or just want to get damage off to a group. Lux E paired with Arcane Comet and Luden's Tempest is a good source of damage, and shouldn't be used lightly.
R: Final Spark - Lux's R is a burst of light that deals damage to enemies in a straight line. It cannot be blocked by windwalls, so don't be afraid to use it if Yasuo does it as an attempt to live.
Combos I always use are Q -> AA -> E -> R, as your Q will usually run out after E if you take too long, especially considering your distance. If you land your R and they manage to get away with little HP, I would flash and auto. That will usually kill them because your passive will still be marked on to them. However, do not pop your flash unless you absolutely have to (ie. Shut down gold, first blood). Lux has little mobility, so popping flash for every single kill isn't recommended, as a counter gank will kill you.
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