Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Exhaust
Flash
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
Intro


There are two ways to play

1. Suicide


2. Standard


This guide is for







For runes, I take Spell pen reds, Flat mana regen yellows, Flat MR blues, Flat AP quints. Why do I take these?
Spell pen: very standard and helps you do damage
Mana regen: helps you use your e early game a little more freely, and you can use wall a little more.
MR blues: Since your goal early game is to farm like a beast, flat MR blues will help you early game against strong harassers like Leblanc
Flat AP quints: Standard, helps you last hit
Spell pen: very standard and helps you do damage
Mana regen: helps you use your e early game a little more freely, and you can use wall a little more.
MR blues: Since your goal early game is to farm like a beast, flat MR blues will help you early game against strong harassers like Leblanc
Flat AP quints: Standard, helps you last hit
I typically run the standard 21-0-9 masteries that are shown above. Increased buff duration is OP since it lets you have blue for longer. But, against a strong lane opponent like Sion or
LeBlanc, I take 21-9-0 with 3 in MR, one in armor, 4 in hp/level, and one in hp

The build you see above is geared towards early game sustain, and late game damage. Your goal early is to farm a lot, and the sustain will help you with that. A
Tear of the Goddess is also a great item on
Karthus since he spams spells a lot. I generally only get it if I find myself out of lane contesting buffs or helping jungle a lot. Anyways, a
Rabadon's Deathcap is pretty standard, along with
Will of the Ancients.
Void Staff if your opponent is stacking MR. Use your brain and buy situational items.
Doran's Ring- I don't buy these because
Karthus is a late game champion, and you don't need early AP that
Doran's Ring gives. Now if you're seriously getting stomped in lane, and you're like 0-4, then maybe buy 1-2 to help you survive and help you do some damage. As GuardsmanBob said "10% damage now is better than 20% damage 15 minutes later".






















As I mentioned earlier, there are two viable ways to play
Karthus:
Teleport/
Revive and
Flash/
Exhaust.
If you're not taking these summoners, you're probably doing something wrong.
Flash: Standard on any champ, no real need to explain why I take flash.
Exhaust: Second summoner spell is the most disputed. I take exhaust in order to combo the slow with me wall so I can land a few extra
Lay Waste and maybe get a kill early game. But most importantly, it helps me survive jungle ganks early game and helps me farm up. Remember to exhaust the person who is dealing the most damage, like
Cassiopeia.
Why not
Ignite?
Ignite is standard on almost any AP carry. But
Karthus is special. In general,
Karthus is played not as an aggressive laner (though he can be, I'll discuss this more under Laning).
Karthus's goal early game is to farm as much as he can without dying, because late game he is an animal that destroys everyone.
Why not
Teleport?
TP can be good, but as I said above, staying alive is most important early, and
Exhaust helps with that.





If you're not taking these summoners, you're probably doing something wrong.




Why not





Why not

TP can be good, but as I said above, staying alive is most important early, and


But, he loses to:







And even then, it's hard to really beat

Your goal early game is to farm like crazy. I typically like to have around 100 cs by 14 minutes. You can last hit with your



Oh yeah, ult when enemies are low, pretty standard.
A tower has fallen and people are starting to roam around the map. During this time, make sure you have ward coverage around the map and around objectives (baron, dragon, buffs); EVEN IF YOU HAVE TO BUY 5 WARDS YOURSELF BECAUSE YOUR SUPPORT IS AN IDIOT. Wards win games. True story.
Anyways, during this time, try to keep maximizing your farm. A good goal is ~160 CS by 20 minutes. Farm your jungle, and your opponents. If you finish your items, you basically win the game. Also, do NOT be afraid to initiate fights with a
Wall of Pain->
Flash->
Zhonya's Hourglass combo. If you catch 3-4 people with a wall, you're probably going to win the fight.
Oh yeah, if you have a strong jungler and you have blue buff, go do a 3man baron with your top and jungler (after he gets an oracle, of course). Your E + Q shreds baron soooo fast. A 16 minute baron is such a huge advantage for your team.
Anyways, during this time, try to keep maximizing your farm. A good goal is ~160 CS by 20 minutes. Farm your jungle, and your opponents. If you finish your items, you basically win the game. Also, do NOT be afraid to initiate fights with a



Oh yeah, if you have a strong jungler and you have blue buff, go do a 3man baron with your top and jungler (after he gets an oracle, of course). Your E + Q shreds baron soooo fast. A 16 minute baron is such a huge advantage for your team.
KARTHUS WALL MAD OP RIOT PLEASE NERF. Your level 5 wall is ridiculous. The range and % slow on it is just... MAD OP. But anyways, flash on their AD carry, zhonyas, press q, die, q 2 more times, ult. Make sure to use your wall to initiate and disengage fights. If your wall is on cooldown, you're very vulnerable and your team should NOT engage. only engage with wall up.
Use this guide, enjoy free ELO. Be 14-2 in ranked like me. GG. Look me up, since this stat might be outdated (5/31/12)
16-2 (6/1/12)
Use this guide, enjoy free ELO. Be 14-2 in ranked like me. GG. Look me up, since this stat might be outdated (5/31/12)
16-2 (6/1/12)
You must be logged in to comment. Please login or register.