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Recommended Items
Runes: Normal

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:

Flash
Heal
Items
Ability Order What I usually do

Threats & Synergies
Threats
Synergies
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Extreme Threats

Soraka
MUST BAN! IF YOU DO NOT BAN HER YOU WILL LOSE! I DON'T CARE WHO YOU'RE FACING YOU MUST BAN HER AT ALL COSTS! Unless she's in your team for some reason? Look from my experience she's a nightmare to you just ban her

Hwei
Hwei support works really well with every ADC and APC! And he's easily blind pickable just know that not every ADC player likes having a Hwei support so get ready for some hard malding.
Synergies

Hwei
Hwei support works really well with every ADC and APC! And he's easily blind pickable just know that not every ADC player likes having a Hwei support so get ready for some hard malding.
Champion Build Guide
-Keystones-
comet: really good rune, Hwei can easily use it and it's more DPS. You can't go wrong here but it's not the best in every situation
Summon Aery: amazing poke, amazing survivability for your adc as speeding up your adc also gives the adc a sheild and stronger shielding.
DFT: almost NEVER USE IT and I mean NEVER use it against ONE and only ONE SUPPORT that is Leona
-Runes-
Manaflow Band: Hwei has mana problems don't touch this
Transcendence: Hwei also has cooldown problems once again... Don't touch this
Scorch: Use when you want to poke more, also really good rune and Hwei can abuse it easily
Gathering storm: better scaling, worse supporting. Better than scorch if you want a safer lane or to turn Hwei into a lane bully at 10 minutes
-Secondary trees-
1-Precision
Cut down: more damage, Hwei is happy.
Coup de grace: important damage, Hwei is still happy.
Legend: Haste: more CDR Hwei is happier.
Presence of mind: more mana.... Not really needed mid to late game but great if you know you're going to be throwing spells constantly and oom, not the best pick, far from the worst your Hwei support is still very happy.
2- Resolve (100% balanced. Source? Trust me bro)
Bone plating: unless you hate being alive you should run this.
Font of Life: sonion it's healing on any of your Es it's good.
Second wind: bone plating's younger brother! Also very good.
Unflinching: more resist and armour when you're cc'd? Works as a big middle finger to Lux.
Overgrowth: more more HP means a healthier Hwei! Just don't build tank items for the love of god.
3- Domination (don't pick this unless you're sure your ADC is getting either hard stomped or hard winning)
Ultimate hunter: seriously? Do I need to explain this? Hwei ult + Enemy team = team fight won.
Cheapshot: E = more damage we're done
4- Inspiration (yet another totally balanced tree bro trust me)
Triple tonic: gold damage and an early skill level up can be good.... Kinda.
Jack of all trades: genuinely good! Gives Hwei CDR, damage, health, ms, mana, pen Hwei is extremely happy!.
Magical footwear: free stronger boots bro nothing can go wrong there.
Cashback: become millionaire Hwei! Once again nothing wrong here.
Cosmic insight: our summoners become normal abilities.
-Item cores-
Enchanter/Healer Hwei core: Blackfire torch, Echoes of Helia, Diadem of Songs.
Full build ex: Black fire torch, Echoes of Helia, Diadem of Songs, (Sweigh or Zak Zak's), boots of lucidity, moonstone.
Finish items:
Dawncore: you have high mana because of your build, good ****.
Moonstone: more shielding and healing, also good ****.
Liandres: stacks Helia faster and shreds tanks.
Redemption: basically bigger better heal summoner spell use it if your team stick together.
Mikael's bell: buy when you want to piss off Karthus... Or Mel.
Poke Hwei core: Black fire torch, liandres torment, rabadon's death cap (yes this core is very tight)
Full build ex: BFT, liandres, rabadon, sorcerer boots, Zak Zak's, shadowflame
Finish items options:
Shadowflame: standard damage item, nothing wrong there.
Void staff: just high pen.
Horizon's focus: more team utility
Cryptbloom: pen and heals
Burst support Hwei (why? At this point just play him APC)
Core: Luden, Shadowflame, rabadon's, Zak Zak's, sorcerer boots and either Zhonya's or banshee's (yes this is the core, it's stupid tight and you're forced to use it like this)
All builds can replace the last item with Morellonomicon if heal cut is needed or blood letters if magic shred is needed.
Is support Hwei blind pickable? Yes.
first back:
Bad back (150-400ish gold. If less buy a control ward or a potion): refillables or boots or tome
Normal back (400-800 gold): tear + tome or boots
Great back (1100+) : tear + tome + boots or sapphire crystal or dark seal
General tips:
focus on getting as much vision as possible, put control wards in your tri-bush.
Switch to sweeper once you get your support item.
Hwei isn't the greatest at roaming so if you wanna roam crash the wave to get a roam timer and help your jungler in mid/top but don't over do it.
Don't put control wards in the reveal bush if you can't contest the space/ can't protect it/ have to recall.
OTHER IMPORTANT INFO:
What is better Luden or Black fire?
A\ depends, Luden is much much better for burst Hwei but worse for most Hwei builds. so take this as a rule. If the enemy team has a lot of squishy champs Luden is better by MILES however especially with Zak Zak's, just don't put Luden in a build other than the burst Hwei build.
When should I take each of these builds?
A\ Enchanter Hwei: when you have a tanky team, bruiser team, or a team that has a lot of survivability such as Fizz, Bel'veth and such.
Poke/burn Hwei: this is what you defult to if you don't know what to run.
Burst Hwei: you run this if your team has low damage output and you desperately need damage.
Mandate Hwei: this is usually good when paired with ADCs/APCs with a LOT of damage such as Xerath,Ziggs,Caitlyn,Samira,Jhin ect.
Artillery Hwei: use this build when you wanna have as little danger near you as possible as you will play your max range with every ability.
How should I play the match?
A\ EARLY GAME: deny CS poke and help your botlane get priority while placing wards clearing enemy wards and peeling for your botlane if they are ganked
MID GAME: this starts when your tower or enemy tower in your lane falls. once that happens doesn't matter if it's your tower or their tower, run to mid with your botlane and farm there while occasionally roaming with your jungler
LATE GAME: you either eat the lasagna or... oh wait **** wrong script. I meant you either win the teamfight or lose the teamfight.
Should I contest river with my jungler?
A\ if you have nothing else to do yes.
How should I use my Ws?
A\ spam WE if allowed, use WW to manipulate the wave or help your botlane survive and keep WQ as a way to engage or disengage
How good is Hwei at roaming?
A\ B tier. not the best, far from the worst.
What is the highest damage combo on Hwei?
A\ EE R WE auto attack once the ult is about to explode QW the enemy.
What should I do if i accidnetally *cough cough* stole my botlane's kills?
A\ build burst or burn and become a 2nd botlaner
What is the downside of support Hwei?
A\ he is heavily reliant on all of his runes (yes one mistake in runes even in the second tree loses you the game) and items
What is the biggest upside of support Hwei?
A\ Hwei is strong early mid and late game even when behind
How good is support Hwei?
A\ 8\10 IMO




















































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