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JINX - the flat chested hypercarry (unfinished)
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Threats & Synergies
so graves is the biggest pain in the ass in the world for you, he can out trade you in lane due to his WTF BOOM burst, and his passive pretty much negates any poke you can manage to get off on him. this lane in a whole is just a shit show, DO NOT PICK JINX INTO GRAVES. in this lane the only thing you can do is to try and not die so you can out scale him.
this is your stereotypical scary black man finds skinny white girl in an alley scenario. if lucian, who am i kidding WHEN lucian tries to all in you there's nothing you can do, but he also has strong poke in the lane, he just a scary guy to fight, why is he lower than graves you may ask? well, when he can press two buttons and kill you then he'll get a ten rating...
this little man, is once again a pain in the A** most of his shit is easy enough to dodge but just like graves and luckain he has a god like burst and its not fun to fight. the saving grace is that with corki, most of what he can poke you in lane with is really easy to dodge, and if you can do that, your less likely to get all inned and die.
NO DON'T GO NEAR THIS THING, THIS IS THE BANE OF YOUR EXISTENCE, i'm not even kidding, in most cases, even an easy adc to fight who had a Leo can hand you your A**. stuns? check, aids burst? check, is a tank? check.. shes the bane of your existence.
most people thing that sivir is a hard lane for jinx, but its because of one key reason, you cant use your w angainst her or its free mana, the rest of you kit *cough* *cough* your *cough* Q *cough* wrecks her face in, basically its wait for her to mess up and all in her.
EZ LANE EZ LIFE, you out scale her, have a better early game than her, shes just screwed, the only time she can do anything to even try, is when she hits 6, then she has some kill potential, otherwise watch out for the free crits in lane and your golden.
caitlyn is a bad lane but it could be worse as your one of the few people who can even try and auto trade with her. once you hit about lvl 5 you should start to be able to get some control over the lane, and then you out scale, as long as your not feeding kills and you can farm, your fine. but once you give her one kill you may as well stay in base, because your not getting anything once you go back down.
kali is still weird, so take this with a grain of salt, but in most cases shes not going to all in you, shes just gonna farm and wait for you to over extend so she can kill you, there's not much else to the lane, its just going to turn into a farm fest. the only thing i can say with absolute confidence is that she has a better all in that you so if you engage on her, kill her as fast as you can.
well the answer to that question is easy to answer
you know that thing called critz? well, in the case of jinx critz gives you THE HIGHEST DAMAGE POTENTIAL IN THE GAME, even without the critz you still have the highest damage potential in the game. and i do mean potential, because odds are you wont be getting 100% of it off. the whole reason for playing jinx is that she can crit a whole team at one, at the same time, in one auto. meaning if their entire team is standing right next to eachother and you auto them and crit your going to do about ~2500 damage in one auto. that and global snipes makes it easy to get fed (and KS your team) when you get the hang of it.
Get Excited! your passive... honestly this is both an amazing passive and a terrible one. since it is based off of kills (and assists) if you dont get kills (and assists) it doesn't do anything. its main use is that if you can get a kill while your in a bad situation the speed boost Can get you out by the skin of your A**
Switcheroo!is your Q... your q is the entire reason you are a champion. your Q is what makes you good in lane, out of lane, in teamfights, your Q is you. love your Q care for your Q, and above all else don't piss off RNJesus, because without crits, and crit chance you are worthless compared to other adc's, and that is because unlike other adc's you dont have the abilities to do damage for you, you have your Q and autos to do damage and keep you alive.
when your is toggled off it gives you a stacking attack speed buff that decays one stack every 2.5 seconds. this is the part of your kit that even lets you even look at other adc's and try to fight them, because this is that gives you damage in the early game, the free 30-130% attack speed lets you be an ok duelist (not the best, but not the worst by far), as well as meaning you don't need to rush complete your boots for the attack speed.
however when its toggled on... that's a completely different story. when your Q is toggled on you get range based off of the level of the skill (75 + (25 * your level)) and increases the damage your auto attacks do by 10%. don't be confused, it doesn't increase your AD itself, just the damage that your autos do. its third and final effect is that it makes your auto's do damage in an AOE (Area Of Effect), this AOE damage CAN AND WILL CRIT. this makes you an absolute monster in team fights, this is what gives you the god like late game. this is your best skill and thats why you level it first, ALWAYS LEVEL THIS SKILL FIRST!! I CANT STRESS THAT ENOUGH.
Zap! zap is a straight line skill shot that has about a one second delay on hit. it sounds like i very easy skill to use in theory, but in reality its much harder to use, the delay makes it very weird to use, and you need to know when to use this and when to just auto attack. the main thing about this skill is that it has a 140% AD scaling on it making hit like a truck once you get some ad. the slow is nice, but the main point of this skill is the poke it lets you get off in lane. other than that, this is your go to skill for checking bushes, although if you angle it poorly there's a good chance that it wont hit whoever is in the bush. but still its a good skill for it
Flame Chompers! this is. the glitchiest. skill i have ever seen. nine out of ten jinx mains would agree (don't quote me on that). when you use your e, you throw one out directly on top of your cursor, one on each tangent from it to make a T of sorts. then after about 1.5 seconds (3 years) they arm. once armed any enemy champion who steps on them will be snared for 1.5 seconds (1.5 seconds). this skill is the biggest pain in the A** to actually snare people with on your own. the main way i suggest using this is to chain CC with your support for an easy kill.
Super Mega Death Rocket! this is your ult. all in all its a very simple ability to use, although compared to other global ults this one has a few quirks to it. this ability cant hit minions or jungle camps, this means that stealing baron and dragon with this skill can be difficult. the main thing being is you want to aim it at the lowest health enemy that is in melee range of the dragon/baron, this is because the lower the TARGET YOU HITS HEATH THE MORE DAMAGE THE AOE DOES. the damage this skill does is based off of the missing hp of the person that the rocket hits, not of the individuals health, this can make it VERY weird to calculate damage that it will do. my main tip with this skill is practice, there's no way for me to tell you how to aim this skill, it kinda just comes to you in time.