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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
Oh, hello!
Remember folks, this is a guide for Dominion, so please don't try what I recommend in a normal 5v5 or 3v3.
So, come along on a journey with me, as I explain to you my reasoning for what I choose to play with in the Dominion arena.
-Extreme map mobility (thanks to
-High burst damage
-Long silence ( his awesome Q ability,
-Massive area of effect slow in the form of a frontal cone (
-Passive 15% reduced magic damage taken (
-Easy escapes and assaults ( again,
Cons for
-Semi-squishy
-Mana hungry if
-Extremely susceptible to crowd control
HOW THIS TRANSLATES INTO DOMINION -
Pros (again...)
-The
-Burst damage -
-Long silence - Generally,
-Massive frontal AoE slow in the form of
-Reduced magic damage? YES PLEASE!!! -
You will see me mention a lot that the point of Dominion is not to kill enemies. What I mean when I say this is that you should not be just trying to gank and that's it. If you do that, you are going to lose. However, if you use his abilities to attack a node then killing is fair game. Defensively,
For my yellow runes (seals), I go with
For my blue runes (glyphs), I use
For my quintessences, I get
Why
And as for
No
No
I won't list the other summoner spells, as generally most
I am going to say this here, because it is important. When starting the game, you are level three automatically. So, invest 2 points into

It can be a big game changer right off the bat, and you will most likely hit level 4 before using it, so it does even more damage the first time around.
Play safer than sorry and make sure your team helps you charge it before the start.
Hextech Sweeper
Now, I will go through the items one by one and explain my reasoning for choosing them.
First item, #1 period, is
The second item we want to focus on is
The third item is
For the fourth item, and sometimes our last item depending on the game length, we should definitely take
Game lasting a little longer than usual? That's ok, the fun keeps on coming. The next item makes escaping
The game still hasn't ended? My goodness, that is one tough match. Fear not, for our last item will make us even deadlier.
I feel that all of these items makes
Check it!!

hextech sweeperFor item #1, we take
Item #2 is the standard
Item #3 is
Item #4 and #5 - At this point, you are probably at a junction. If the enemy does not have too much CC, go with
Lastly, item 6, we still choose hextech sweeper for decreased cool downs (maxed with this item... well.... 39%) and once again, to see where the enemy goes after you hit them with a spell. PLEASE NOTE! If the enemy team is utilizing an
Proof -
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-9/23/2011 - A thousand views and no votes? Come on people, let me know how this worked out for you.
-9/24/2011 - Added a second build for a more melee heavy enemy team.
-9/26/2011 - Added in a few optional items.






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