Kayle Support S12
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Runes: for most of the games.
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Ability Order Q max for poke
Threats & Synergies
He can bonk you from a distance even at level 1, can one shot you late game if fed.
Not a huge threat. get grievous wound after first item and kitty can't help her friends anymore.
you have w speedup so it is easier to dodge her cc, watch out for her plants since they can drain your hp at every stage of game.
Tanky, but you can shred the resists with your q, you scale better than him.
He can waste your ult if you plan a dive with your adc. Make sure his E is on cooldown if you are planning a dive.
A good shaco player can turn your game to suffering. Break traps before they are activated by q aa e so they won't pose any more danger.
Has built in mr and taunt, if you get taunted that's most likely a death, avoid getting too close to him and you are good
Has cc, and that's it. Dodge it with w speedup and you will be more than fine.
Leona is another tank with cc, but she has lots of tools in her kit which she can use to get her teammates to safety or start an engage. Banning her would be a good option.
Polymorph is really good at denying tower dives, provides ms and she slows you.
Dodge her q with w, and you should be fine. She can get a lot of damage even when behind during late game, so don't get caught and don't underestimate them.
Similar to lux, dodge her q and you shall be fine. does not have burst like her, but she can burn if she gets some gold on her. You can still 1v1 her if you dodge the q.
Has burst, dodge the hook and don't fight if you are low. Your ult counters his but his ult has a shorter cd.
Champion Build Guide
You are kayle, the ultimate late game carry. If game goes long enough no one can stop you.
You have a heal rivaling most healers except maybe soraka and yuumi, but your damage compensates for it.
Your enemies won't expect you to be on support, and most won't have prior experience with the matchup, so you will have the element of surprise.
Your ultimate makes your allies literally immune to almost all kinds of damage including true damage, for up to 3 seconds. 3 seconds means morgana q, so yeah, it is a long time for a teamfight scenario.
You can push sidelanes mid/late game if you have proper vision control, if you have time to prepare yourself, you can run away pretty easily with q slow and w speedup
If you happen to have a level 1 fight, just remember that kayle is designed as a top laner. Her level 1 is surprisingly strong if you land q to decrease their resists.
You are squishy.
You need to rely on your adc until you get level 6, since you can't do that much pre 6.
Your damage output won't be huge until you stack some items, and even when you get that, your damage will mostly be on your 5 stack passive until level 16.
You are playing off meta, so prepare to be flamed down to hell if you happen to lose.
You can extend the range of your q using minions, and also the hitbox extends a litte bit sideways after collision, if the enemy frontline clumps in a straight line, aim for the middle and you can shred resists on multiple targets.
I will update the guide, since it got more attention than I expected. Testing something new right now.