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Kindred Build Guide by BarbarianAmbush
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Threats & Synergies
Weak until he gets about 4 items. Lots of cc and better teamfight potential if his team his any damage.
Lots of sustain early but not much else.
Early game cheese. Buy Pinks and take care when counterjungling.
Dodge his stun and kite. You can kite him early to mid game but his late is disgusting.
Fairly easy. Only big threat is his ult.
High impact ult. Dodge his skills and use the terrain to your advantage.
Disgusting champion. Destroys you in 1v1s until mid-late game. You have better teamfight and he falls off late. Countergank and use Pinks.
Dodge her Qs.
Strong hyper-carry potential. Try to kill and outpressure him early to keep him down.
Scarry all in potential. Get Executioner's Calling and kite.
Pretty strong since his Q revert and following buffs. Pretty weak early. Your ult counters his burst. Don't facecheck. Kite the kitty.
Don't facecheck and avoid 1v1s pre-level 6.
Lot's of all-in potential that can be countered by your ult post 6. Kite.
Strong jungler in her own right. Strong ganks early but falls off late. Dodge her Q and kite.
Super fast clear. Strong 1v1. Hard to counterjungle and collect marks. Outpressure and outscale.
Ever present threat and hard to catch. Your E and Passive counter his Ultimate.
Dangerous early. High damage, lifesteal and overrall tankiness. Kite and buy Executioners Calling.
Thanks for buffing the bear Riot.
You counter his heals with Executioner's Calling. Kite.
He's going to HATE your Glacial procs.
Strong mix of damage and tank. Dodge his combo to avoid most of his damage and kite. If he all ins you with ult you can counter with your own ult or just q out to safety.
Slippery but pretty weak atm. Dodge skills.
Will out-damage you early. Chain cc threat in herself.
Despite Kindred no longer being my main champ i do still play them from time to time and have a LOT of past experience with them, enough to give sound advice on how they are played.
- Hyper-carry potential with infinite scaling with stacks.
- Lots of mobility with Q. Great for kiting and chasing.
- Insane burst potential vs squishies with reworked E.
- Self/team peel with ultimate.
- Great snowball potential.
- Squishy. Decent kiting mechanics required.
- Lacks good initiation.
- Inferior base stats compared to the average jungler.
- Relies quite heavily on stacks for scaling.
- Pre-rework Kindred had very few hard counters, but with the removal of their on-hit passive tank/health stacking junglers can be difficult matchups in some cases.