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Kindred Build Guide by BarbarianAmbush

Jungle KINDRED 8.10 || Death is a Cold Touch

By BarbarianAmbush | Updated on June 3, 2018

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Runes:

Inspiration
Glacial Augment
Magical Footwear
Future's Market
Approach Velocity

Precision
Last Stand
Legend: Bloodline

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

LeagueSpy Logo
Jungle Role
Ranked #36 in
Jungle Role
Win 48%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Introduction

Hi, my ign is Katastreph, and i am an ex Kindred one-trick. I am currently Silver 2 -_- .... yeah, ik, with Mastery 7 Kindred and over 289,000 mastery pts.

Despite Kindred no longer being my main champ i do still play them from time to time and have a LOT of past experience with them, enough to give sound advice on how they are played.
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Pros / Cons

Pros:

- Hyper-carry potential with infinite scaling with stacks.
- Lots of mobility with Q. Great for kiting and chasing.
- Insane burst potential vs squishies with reworked E.
- Self/team peel with ultimate.
- Great snowball potential.

Cons:

- Squishy. Decent kiting mechanics required.
- Lacks good initiation.
- Inferior base stats compared to the average jungler.
- Relies quite heavily on stacks for scaling.
- Pre-rework Kindred had very few hard counters, but with the removal of their on-hit passive tank/health stacking junglers can be difficult matchups in some cases.
League of Legends Build Guide Author BarbarianAmbush
BarbarianAmbush Kindred Guide

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KINDRED 8.10 || Death is a Cold Touch
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