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Recommended Items
Spells:
Ghost
Ignite
Items
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Jax
This lane is almost impossible. Never pick Tryndamere if you know you are against a Jax
Ideal
Strong
Ok
Low
None
Summoner Spells
Some people like AD runes on the mighty toplane king Tryndamere, but i think it is a way better to go Attack Speed runes at him because he's stacking up his fury, much faster when you have a lot of AS and more fury = more crit. That's a big bonus. At early level you are forced to take some risky plays sometimes. and trynda is REALLY weak at them IF he don't have a lot of fury.
I dont have many comments about his abilities but i have some tips i want everyone else to know.
You start with his E because at level 1 you dont have much fury and the E is good to stack ituo fast if you need it, and then it's the only ability Tryndamere have that deals damage. As the last reason why you take E at the beginning is because it's an escape abilty.
I played Tryndamere in a bit over a half year now so here is some tips and tricks i found useful, and i found every single one by just learning him to play.
#1 Never ever use his Q before your opponent is backed or if you're low. It takes away a lot of crit chance and you need that crit. You should also by the most of the time only use it when you just killed a wave or the next wave is in sight.
#2 His W is very strong at catching up enemies but also to annoy them. If you can see that enemy is just on his way to get the killing blow on a minion you can use it to make him fail that last hit or maybe 2 or 3 if you're lucky. Remember the enemy still get the damage reduction when he faces you, but he doesn't get the slow.
#3 Use your ultimate as late as possible but you also risk when you do that. try to do it as late as possible but still so you not die.
#4 Tryndamere' E is a very good way to get away from ganks and such situations, always make sure to not overextend without your E ready.
You start with his E because at level 1 you dont have much fury and the E is good to stack ituo fast if you need it, and then it's the only ability Tryndamere have that deals damage. As the last reason why you take E at the beginning is because it's an escape abilty.
I played Tryndamere in a bit over a half year now so here is some tips and tricks i found useful, and i found every single one by just learning him to play.
#1 Never ever use his Q before your opponent is backed or if you're low. It takes away a lot of crit chance and you need that crit. You should also by the most of the time only use it when you just killed a wave or the next wave is in sight.
#2 His W is very strong at catching up enemies but also to annoy them. If you can see that enemy is just on his way to get the killing blow on a minion you can use it to make him fail that last hit or maybe 2 or 3 if you're lucky. Remember the enemy still get the damage reduction when he faces you, but he doesn't get the slow.
#3 Use your ultimate as late as possible but you also risk when you do that. try to do it as late as possible but still so you not die.
#4 Tryndamere' E is a very good way to get away from ganks and such situations, always make sure to not overextend without your E ready.
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