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Ezreal Build Guide by Klaseek

AD Carry Klaseek's S3 - The Era of Ezreal ADC

AD Carry Klaseek's S3 - The Era of Ezreal ADC

Updated on April 9, 2013
7.5
10
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3
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League of Legends Build Guide Author Klaseek Build Guide By Klaseek 10 3 23,190 Views 7 Comments
10 3 23,190 Views 7 Comments League of Legends Build Guide Author Klaseek Ezreal Build Guide By Klaseek Updated on April 9, 2013
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1
efirewolf | June 16, 2013 2:29pm
Really cool guide. Only one that made sense
1
Klaseek | January 20, 2013 5:30pm
Thankyou guys, ill work on all these things and hopefully it will look a lot better!
1
donciux24 | January 19, 2013 8:44am
Also put pros/cons in begining of build at the first chaper :D
1
donciux24 | January 19, 2013 8:43am
Awesome build. add full info about all items :) write more about everything, fix pros/cons visual problem using jhoijhoi build help :) anyway great build
1
FenominalFenomin | January 19, 2013 2:13am
Good build , liked it :)
1
AmazingRuffy (1) | January 18, 2013 8:47pm
It's a good guide :) Maybe put a bit more info on early/mid and late game play.
1
Retribution (52) | January 18, 2013 6:38pm
So far, your guide is coming along nicely, but I do think it looks a bit...Incomplete.

One thing that I'd like to point out is that there isn't really any need for Greater Glyph of Mana Regeneration, and Meditation should be all you need. You should also be careful about using Mystic Shot too much, as it can result in missed cs and/or pushing the lane, as well as using up precious mana, and possibly costing your life when you are unable to Arcane Shift.

I strongly suggest you remove Ignite, since it's really not the best spell on any AD carry. Honestly, Cleanse is a far better choice. While you lose a bit of kill potential, Cleanse would be more beneficial in the long run. The Mercurial Scimitar addition is really good for surviving CC, but if you use it too early, you're dead. Cleanse is like your last-resort escape method, and it also gives you lingering resistance to CC. Ignite does actually fall off late game, since it doesn't have much practical use in a team fight. If you do insist on Ignite though, I suggest you spec into the Summoner's Wrath mastery.

Finally, it'd be great if you can fix up the grammatical errors.

I'll vote when you put more into the guide, since I think it looks like it's only about 1/3 to half done at this point. It is coming along nicely so far, though.
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