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Choose Champion Build:
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Kled Botlane
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Ivern Support
Runes: Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order Ability Path
Skaarl the Cowardly Lizard (PASSIVE)
Kled Passive Ability
Threats & Synergies
Ivern
Basically the only support that will really help you, so it’s best to play in a duo and the other player takes Ivern. His shield can protect you and deal some extra damage when it explodes, and his q lets you dash to the enemy without needing to extend your range with an e. The best Kled botlane combo. Check out the other half of this guide for the Ivern Guide.
Ivern
Basically the only support that will really help you, so it’s best to play in a duo and the other player takes Ivern. His shield can protect you and deal some extra damage when it explodes, and his q lets you dash to the enemy without needing to extend your range with an e. The best Kled botlane combo. Check out the other half of this guide for the Ivern Guide.
Champion Build Guide
Starting the game, let the enemy take the first wave, and then take the fight to tower. Play it safe there till lvl 3.
As I said earlier, you should be looking for a push at level 3. Ivern should take 2 E's and one Q at the start of the game, and Kled should have all 3 abilities by now, and as soon as he hits lvl 3, the following moves should be done to secure a kill.
1. Ivern throws a Q at the ADC (or support, depending on the circumstances).
2. Kled uses that Q to dash to the target.
3. As Kled is dashing, Ivern should place an E on Kled, so he has some shield and some extra damage.
4. When Kled gets to his target, he should full combo them, and then put a Ignite on them, which should kill them. Then, Kled can deal some damage to the other lane opponent, hopefully getting them low.
5. As Kled is dashing in, Ivern should be advancing on the other one, dealing some damage along the way.
6. If done correctly, Kled should kill both of them, if not, at least one should die.
Thats the basic level 3 push. You should push again at level 6, like so:
1. Kled Ults the enemy from tower.
2. Ivern places Daisy when Kled hits his target.
3. Basically do the same stuff as level 3.
4. STONKS.
Thats really all there is to it. It's a bit of a struggle to level 3, but the moment you hit it, you really get going.
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