Kog'Maw Build Guide by Fakfejs
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
You want to take mages and archers in blink of an eye ? Thats guide for u.
This guide is based on other guides that i have tested. Every one of them had something that is useless. This maw at late game is a heavy dps with good escape capabilities. So read, try than comment :D
Its 9/0/21 build because:
- you get AS from runes and items (at lvl 18 with full item set around 2-2,2k AS)
- you get lots of survi thanks to utility masteries like HASTE and BLINK OF AN EYE
- good cooldown reduction and mana regen
I chose AP tree to get best summoner spells and spammable skills.
Greater Seal of Replenishment = longer on battlefield
for bigger Atack speed.
for reduced cooldowns = spamming more ;]
All runes are primary. Putting secondary runes is a waste of potential.
Attack speed is first so I choose and . Then to get your attack more powerfull get . Last items are your choice. I prefer buying before but it really depends on situation on battlefield. For the last item i choose to get some HP from my vicitms. This item is again dependant on the situation on battlefield.
First we get all skills to get long range spitting , slowing opponent and creeps and +10% AS.
1st max cause its your weapon of mass destruction.
Get one between
2nd max to slow enemies before barraging or slow them if you are escaping from them, besides this skill does lots of dmg at higher levels
Max whenever u can because if you harras enemies than you need to do it with style :P
4th max I dont really use this. We need this on lvl 1 to get 10% AS.
Why not exhaust ? Because you are so little and frightened creature you need to RUN to base not RUN to kill. Your ULT will do the kill running for you anyways.
I prefer to have ready both of skills when i go solo or pushing. Its really easy to kill our little kogie so u need to watch for ganks all the time.
FLASH will save your life many times. GHOST will ensure that your flash was not used for nothing ;]
Your ULT can uncover hidden Bushmasters xD so check regulary.
Your ULT can kill enemies huging towers or camping behind them.
You kill with your auto-attack :D powered by barrage.
Usually you are most focused champion in team so others can do the killing when u run ;].
Try to kill after you die... yes thats right you will be just like Osama Bin Laden using after you die so run to enemies or creeps to score some more gold ;]
If you are getting focused and chased run back a little and than come back to team fight to help your team mates.
Like in all team battles try to hit the most delicate champs and leave tanks without any support on battlground. Situation changes when a tank is starting an attack at your team. They get focus so other team mates have easy time delling with your team. Dont worry ... kog maw to the rescue. Mid and late in game you will make those tanks run very fast cause their Hp will go down very fast ;]
Till lvl 7 u can farm on creeps. Last hit them to get more cash. Maxing
can help you kill whole waves. Past lvl 7 you can easly kill small neutrals like wolves , wraths nd golems. From around lvl 10-12 u can kill buff neutrals. Its easier to kill them when u have
ofcourse. Try to not miss a chance to kill some neutrals when you go back from your base.
Blue buff is the one you will need very badly. Its not essential but it will make your harrasment more effective and easy without going to base every 2 minutes.
Red buff will make your spitting abbilities better so dont hasitate to take him too if you have a chance.
PROS / CONS
Big threat late in game
Great range in Living Artillery and Bio-Arcane Barrage
Great lane harasser.
Little threat at early game
Silencing spells make Kog act like target practice
Limited escape ability when you have used your flash and ghost
Kog'Maw is not an easy champ and it needs a lot of awarness, predicting and focus. Greedy maws usually end dead, so keep n eye out for ambushes.
I think this build is definitly the best def and attack build for Kog'Maw. AP builds usually end up losing and dont get dmg necesary to kill tanks. With carefull playing style your team can even win withut tank.
Please comment and have fun