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Recommended Items
Spells:
Ghost
Flash
Items
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Please try first before you down rate. And feedback will be appreciated.
Right after I saw 0 positive vote, I will try to prove my point. Just played today, my first game and below is the stats. Take a look at the kills, deaths, assists, damage dealt to champ, damage taken, and largest critical strike. The most important stat to look for any carry is the "Damage To Champs" stat. Not the "win" or "lose" stat. That is exactly what defines a "carry".
Kills, Assists are expected from AD Carry, no big deal. Most of Kills are around the end of the game after Kog has become a super ADC.
Death is low while taking a lot of damage from multi champs ganks. Check the stats on damage taken. Thanks to


Damage dealt to Champs is 63K. Double to Katarina's who is our AP Carry. Why Kat has more kills and way less damage? Kat's kills are early game thus lower Champs damage. AP Kat is not as effective as Kog's super ADC late game. And as Kat need to be in the middle of enemy's champs to be effective, she can get killed easily after enemies have their core items ready. Thus Kat tend to play more cautiously. As time pass, Kog on the other hand became more aggresive with long range attacks.
The 2x difference in damage is the trait difference between a regular Carry and a SUPER Carry.
The difference will be more striking the longer the game is. Being the top damager is the aim for a carry, whether you win or lose.
Here, without the sixth item, Kog's maximum critical damage is 802. Although this looks weak compared to Shaco's 1008, this is the damage Kog's basic attack is dealing; very frequently at very fast attack speed and very long range. In a period of [[bio-arcane barrage]'s 8 secs, this Kog can deal more than 12K damage if he can auto-attack continuously throughout that 8 secs. Garen's tank don't stand a chance against this Kog. With full health he spinned and when he stopped spinning, he was dead.
I have not completed my last item build. Trying to get Warmog to absorb


I am obviously their first target in the end game. Because if I am not dead, they all be dead. Unfortunately to them, that was what happened.
I hope all these make sense and influence you to play the FAST and FURIOUS Kog.
-

If you are a player who
1. like to charge enemy single handed
2. like to chase a low-health champ by yourself
3. like to be super aggressive right from the start
4. like to wander around by yourself
Then Kog is NOT the champion for you. Err... maybe I am wrong, but the chance of you getting anything good from the above is minimum.
Kog's best starts showing only after mid-game. And will be a super AD Carry at the end game. Kog is a team player. If your team does not team play, your team will lose because Kog can not function alone.
Kog has to play defensively at the start, focusing on farming and farming and farming. Not killing champs. Even when trying to help your allies, do not get beyond the safety areas. Watch out for allies who love to go on suicide missions; DO NOT FOLLOW HIM/HER! You'll get your kills alright, but not yet.
Of course if you get fed right from the start, the game will be over very soon. Your opponents will know it by you killing every single champ you see. They will surrender very quickly.
Now fast? and furious? How can that be? Kog'Maw is known for its slow movement speed! Inability to escape ganks etc etc etc.
Let's get going first before I explain.
Runes




Why attack speed only and no other attack runes or defense runes?
Kog is supposed to be standing far away instead of fielding damage, so attack runes is better suited for him. For lesser damage taken, just try not to get hit. A successful gank against Kog is a death call anyway. Even +100 Armor or +100 Magic Resistance will not help much. I tried it. Don't lose heart if you got killed. Kog's best is at the end game.
Attack Damage, and Armor Penetration may be good alternatives, but I prefer Attack Speed (AS) because Attack Speed sometimes can make a difference between killing or getting killed. And it definitely scale with your increasing damage. With the Attack Damage you have as carry, and the Attack Damage your enemy has as carry, either of you can die very quickly. If you are a bit faster than enemy at AS, it can get you the kill instead of being killed. A +30 or so additional damage is nothing compared to a faster last hit with 600+ Damage. If you missed the last hit by a bit, the




Once you get 1550 Gold, get

If you get this early enough, with +45 AD and Kog's range, the pressure will be on the enemy. And you will farm more effectively with this weapon.
The next 2 items are






How about boots? Naah... not yet! With the


Once you have the gold, get




The next item is



The last item is up to you. My game usually ends before I can get the last item. Another







The damage is minimum early game. But because enemies can see the ooze, they tend to stay away from it. Good for you, bad for them.
Some people like to have


The second one comes pretty quickly.

This is your main killer ability. Max it as soon as possible.
Of course when

When you are given a selection of


choose

You'll find that you will have no Q until well into mid or late game. That is fine because you are expected to be so far away from enemy that



So I decided to use the standard escape mechanism available for all champions using




If you are in a team fight ( in which your allies are very close to you ), and your enemy charge at you first (common scenario as you are the ADC),

Together with your mastery +4.5%, and




If you are slowed or stunned... you can cross your finger and pray for forgiveness. So don't get too near enemies at any time including during team fights. Keep a good distance so that you can attack and escape when you need to.
The other spells may be useful, but nothing is comparable to these two. These 2 actually make Kog complete. Now, did I hear that Kog does not have escape mechanism?
Kog's best lane is mid.
He can 1v1 anybody early in the game, and gets better over time. If played well, due to the long distance attack, he can reduce enemies effectiveness on farming minions. I saw many times enemy champ decided to change lane because they just couldn't get the gold without being hit.
Kog can neither solo top nor bot. I tried, sometimes it works, but most of the time it is way too difficult. Not worth your time trying it.
If Kog has to go top or bottom, try laning with tank like












If you are laning against these champs, your best bet is to buy



The best way to play against them is if you have a tank with you, like




Other counters are super long range champs like










You have to keep moving around left and right to avoid their ability attacks. (Forward and backward does not help). But once you start using your living artillery effectively on them, they tend to stay away from you.
AT LATE GAME, all these counters do not matter because with 3-4 long range


With the movement speed of 330 + 60




To escape, you have your


And did I say that we have


The most interesting one is the Attack Damage. At Lv 18, Kog has 100 AD. Decent.
With all the builds, it has +70






SCARY number? Wait a minute... I completely forgot to count the sixth item! I leave it up to your imagination on what you can do with the sixth item. You can actually kill any carry champ with 3-4 hits (2 secs), or a tank with 5-6 hits (3-4 sec).
Getting the upper hand and chasing your enemy? Combination of




With such a fast attack speed, high attack damage, slow effect, fast movement speed, super long range and great escape mechanism sometimes I find myself asking ... where is the enemy?
It takes experience to be good at Kog, esp to prevent and to escape ganks. But once you get it. It will make enemies shiver.
At late game, you exert so much pressure on the enemy team that you will definitely be the #1 champ for them to kill. So be prepared for it.
Oh by the way, if you can't stay far away from enemies, make sure you are protected by your allies, and get your


'If that's just hungry, I don't want to see angry.'
-- Tryndamere, the Barbarian King
Have a lot of FUN trying this! And let me know your feedback.
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