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Runes: PTA
1
2
3
Precision
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
+65 Base Health
Spells:
1
2
3
Flash + Ignite
Flash
Ignite
Items
Ability Order
Dauntless Instinct (PASSIVE)
K'Sante Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Vayne
Don't all-in without jungle help, you are easily kited, Doran's Shield start.
Kha'Zix
More damage off your CC
Synergies
Ideal
Strong
Ok
Low
None
Kha'Zix
More damage off your CC
Champion Build Guide
Biography of NA Player's Guide
Hey everyone!
I'm NA Players Guide, a low-elo player, silver to be exact, who decided to start making guides for new champs as I love testing new champs and things out.
I've been playing League for almost 2 years now, since season 11. I appreciate anyone who decides to read my guide on K'Sante as I hope it's useful to somebody wishing to pick up this underrated champ!
I'm NA Players Guide, a low-elo player, silver to be exact, who decided to start making guides for new champs as I love testing new champs and things out.
I've been playing League for almost 2 years now, since season 11. I appreciate anyone who decides to read my guide on K'Sante as I hope it's useful to somebody wishing to pick up this underrated champ!
Strengths/Weaknesses
<> His Q3 is great for pulling in multiple enemies at once, especially the backline.
<> His ult is good for soloing out the enemy carry/tank, allowing the opportunity to save your teammates especially if you're already down.
<> Super tanky if tank items are built.
<> No damage output in kit if going tank route
<> Ult is a hit or miss, don't use it if the enemy is at max health as it often just kills you instead.
<> Range of abilities is very short, utilize teammates' hard CC before fighting.
<> His ult is good for soloing out the enemy carry/tank, allowing the opportunity to save your teammates especially if you're already down.
<> Super tanky if tank items are built.
<> No damage output in kit if going tank route
<> Ult is a hit or miss, don't use it if the enemy is at max health as it often just kills you instead.
<> Range of abilities is very short, utilize teammates' hard CC before fighting.
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