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Spells:
Flash
Exhaust
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Introduction
Greater Mark of Desolation
Standard AD Carry stuff, allows you to deal good amounts of damage early
Greater Seal of Replenishment
These allow Caitlyn to keep putting out traps to maintain brush control, as well as allowing her to harass when she needs to.

Late in the game, you will notice you are using your skills less and less, which is why I go for flat cooldown (and flat mana regen for that matter), this way early game when your peacemaker and traps are your bread and butter, they will be off cooldown at the soonest possible moment.
Greater Quintessence of Desolation
Same as the marks, great for any AD Carry.



I go for


After this point in the game, the build order will probably vary quite a bit. I have

Note that


Cait's passive. Very important to keep track of when this is going to come up. Fantastic for last hitting and harassment. Shooting from the brush is good of course, however don't take any risks to do it. You'll be fine with that sweet, sweet damage every 8th hit, I promise.

Caitlyn's most dreaded ability. This is the skill that will cause enemy summoners to pull their hair out in lane. It always goes further than they think, and always hits harder than they think. Learning how to lead with this skill will determine how well you do in the early game. Remember that this skill has a very long range, and make sure to use it when you know they are too far to punish you for it, and try to make sure it doesn't go through minions for maximum damage. This skill is Caitlyn's bread and butter, and should always be maxed first.

I take this skill first, because it prides so much to the laning phase. You should almost always have three of these out. You can place it behind the enemies to keep them from escaping, or behind you to cover your own. Definitely have on in the brush at river, because junglers (and mid) like to come from there, and your trap will catch them most of the time and straight out prevent ganks. Having them in the lane brush can also make sure that the enemy doesn't catch you unawares. These traps do quite a bit of damage at level one, and if you are laning with someone that has a stun (like


This skill is a great escape tool. Always keep in mind that this skill can push Caitlyn through small walls in the jungle, for instance the back wall of dragon. Knowing these places can guarantee you an escape.

Caitlyn's Ultimate, and it is no slouch. Scales crazy well with AD, and is actually one of the reasons I rush



There are two other possible options in place of

The first is



Again there is about to be some major adjustments to the summoner spells, so when that happens I will test them out and update!
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