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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Iceborn Subjugation (PASSIVE)
Lissandra Passive Ability
Introduction
my name is SnowCornFlake and this is my Lissandra: The Frozen Nightmare guide. I hope that this guide will help you to get better results with Lissandra and make your Lissandra's playing more OP and funny. Your feedback, ideas and things that can make this guide better write into comments. Anyway thanks much for using my guide!
THIS GUIDE IS IN DEVELOPING SO I MIGHT CHANGE SOME INFORMATION :)

Subscribe to my Youtube channel for more >> CLICK
Also I am working on better design for this guide so you can look forward!


Now let's focus on positives & negatives of


Positives:
+ Can save herself with good use of ultimate
+ Glacial Path gives unique escape and initiation potential
+ Can initiate well and has good ganking potential
Negatives:

- Long base cooldowns on most spells

Passive:
Iceborn Every 18 seconds Lissandra's next ability costs no mana. This cooldown is reduced by 1 second whenever Lissandra impairs an enemy's movement with an ability (does not apply to movement-impairing effects from items). Iceborn will make your next ability cost no mana, and the cooldown is reduced whenever you attack an enemy that is movement impaired.
Q:
Ice Shard Throws a spear of ice that shatters when it hits an enemy, dealing 75/110/145/180/215 (+0.65*AP) magic damage and slowing Movement Speed by 16/19/22/25/28% for 1.5 seconds. Shards then pass through the target, dealing the same damage to other enemies hit. Cost 85 mana, range 725 and cooldown 6/5.5/5/4.5/4 seconds.
W:
Ring of Frost Deals 70/110/150/190/230 (+0.6*AP) magic damage to nearby enemies and roots them for 1.1/1.2/1.3/1.4/1.5 seconds. Cost 70 mana, range 0 and cooldown 18/16/14/12/10 seconds.
E:
Glacial Path Casts an ice claw that deals 70/115/160/205/250 (+0.6*AP) magic damage to all enemies hit. Reactivating this ability transports Lissandra to the claw's current location. Cost 80/85/90/95/100 Mana, range 1050 and cooldown 24/21/18/15/12 seconds.
R:
Frozen Tomb On Enemy Cast: Freezes target champion solid, stunning it for 1.5 seconds. On Self Cast: Lissandra encases herself in dark ice for 1.5 seconds, becoming untargetable and invulnerable but unable to take any actions. Dark ice then emanates from the target dealing 150/300/450 (+0.7*AP) magic damage to enemies. The ice lasts for 3 seconds and slows enemy Movement Speed by 20%. Cost 100/100/100 Mana, range 0 and cooldown 130/105/80 s.econds

Q:

W:

E:

R:


-
► You can instantly use

► Casting

► Try to cast

► In team fights, use

►

►


►

-
►


► Cooldown reduction is very strong with

►



► Since all of her abilities except for


►

► Unlike most mage champions,



► Having a


Items. The most important thing in game in my opinion. If you want to play any champion well and OP you need to pick up a great build. Here I suggested some items variations and also items which you can use situational depending on champions that you have on top or mid.
Start with:
Faerie Charm 2x
Health Potion 2x
Mana Potion sight ward
Main Core:
Archangel's Staff
Sorcerer's Shoes
Rabadon's Deathcap Liandry's Torment
Zhonya's Hourglass
Athene's Unholy Grail This is how ur final build should be.
Tanky ****:
Guardian Angel
Rod of Ages
Rabadon's Deathcap Rylai's Crystal Scepter
Liandry's Torment
Sorcerer's Shoes - Alacrity
Core 2:
Rabadon's Deathcap
Void Staff
Liandry's Torment
Zhonya's Hourglass
Athene's Unholy Grail
Sorcerer's Shoes - Homeguard Second build if they build a lot of MR.
Situational:
Abyssal Mask - If they have AP top and mid.
Void Staff - If their team is building high magic resist (more that 100)
Start with:



Main Core:





Tanky ****:





Core 2:






Situational:



-
► When



►

► In team fights,


►

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