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Master Yi Build Guide by AkimboTs

Jungle Master Yi Jungle Patch: 13.3

Jungle Master Yi Jungle Patch: 13.3

Updated on February 14, 2023
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League of Legends Build Guide Author AkimboTs Build Guide By AkimboTs 17 2 25,382 Views 0 Comments
17 2 25,382 Views 0 Comments League of Legends Build Guide Author AkimboTs Master Yi Build Guide By AkimboTs Updated on February 14, 2023
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Runes: Jungle 1

1 2
Lethal Tempo
Legend: Alacrity
Coup de Grace

Eyeball Collection
Treasure Hunter

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Flash


LoL Summoner Spell: Smite


Threats & Synergies

Threats Synergies
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Extreme Threats
Ideal Synergies
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Champion Build Guide

Master Yi Jungle Patch: 13.3

By AkimboTs
Passive: Innate: Double Strike Master Yi's basic attacks on-hit generate a stack of Double Strike for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. At 3 stacks, Master Yi's next basic attack on-attack is empowered to consume the stacks to strike twice, the second strike dealing physical damage.

The second strike applies on-hit and on-attack effects at 100% effectiveness and is affected by Critical strike icon.png critical strike modifiers.

If Master Yi's primary target is killed before the second strike, he automatically attacks another enemy within 300 range.

The second strike can critically strike Turret icon.png structures.

Q: Alpha Strike Active: Master Yi vanishes and becomes unable to act. He marks the target enemy and then proceeds to mark the nearest visible un-marked enemy within 600 units, recurring every 0.231 seconds up to 3 times. If there are no other eligible targets before then, Master Yi can mark the same enemies again.

Upon finishing marking, he reappears 75 units in front of the target and becomes able to act again During Alpha Strike, Master Yi may choose a direction around the primary target to instead reappear 75 units in that direction. If the primary target dies or is too far away during the delay, he will reappear at the cast location instead.

W: Meditate Acitve: Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by 0% − 100% (based on missing health).

While channeling, Master Yi gains 90% damage reduction for the first 0.5 seconds, which is then modified to a reduced amount for the remaining duration of the channel. Meditate's damage reduction is halved against turrets and lingers for 0.5 seconds after the channel ends.

Meditate resets Master Yi's basic attack timer, pauses Wuju Style's and Highlander's duration, and grants one stack of Double Strike per second during the channel.

E: Wuju Style Active: Master Yi empowers his basic attacks within the next 5 seconds to deal bonus true damage on-hit.

R: Highlander Passive: Scoring a champion takedown reduces the current cooldowns of Master Yi's basic abilities by 70%

Active: Master Yi cleanses himself from all slows and cripples. For the next 7 seconds, he gains ghosting, bonus attack speed, bonus movement speed, slow immunity, and cripple immunity.

-Very good at dueling
-True damage
-High damage reduction
-Slow resist
-Good objective taker
-Healthy clear
-1v9 chance
-Good movement speed with R
-Good potential to dodge cc
-Great scaling


-Hard counter by hard cc
-Has no cc himself
-Not great sustain without items
-Needs a lot of gold to carry
-Useless if behind
-No escape without flash
-Countered by invis/untargetable
-Countered by blinds
Jungle Clear
Most of the time you will be full clearing but sometimes you might want to gank early or invade level 3.
League of Legends Build Guide Author AkimboTs
AkimboTs Master Yi Guide
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Master Yi Jungle Patch: 13.3

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