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Nami Build Guide by cavaldragon1

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League of Legends Build Guide Author cavaldragon1

Nami - Here comes the Big Wave! (under construction)

cavaldragon1 Last updated on August 4, 2013
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Support Role
Ranked #4 in
Support Role
Win 52%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0

Honor Guard

Defense: 11


Utility: 19

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Hello summoners. My name is cavaldragon1 I am at Bronze III, my favorite role is support and this will be my first guide introducing my favorite support champion: Nami.
I am not a pro player and I rarely play ranked games since I am stucked in ELO HELL, but I know a lot of stuff about league and if you could help me with good feedback I would be grateful.

Nami is a Crowd Controller, Healer and a Burster support so she can synergy with pokers and bursters marksman(AD Carry).
I usually play Nami at defensive because I want to protect my bot partner and keep him farming. You can play Nami aggressively but it would be better pick Heal instead of Exhaust to win trades easily and I just recommend it with a burster marksman as Graves or Draven.

Playing it: Nami is hard to master so don't espect excellent scores at the first match's. I recommend practice her skill shots in custom games or with a partner at Co-op Vs Al game, and then play PvP if you can aim her abilities easily.

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Summoner Spells

Flash is her main summoner spell as she hasn't any easy escape.

Exhaust is a great way to win trades, to give an easy kill or to incapacitate a fed enemy. This spell is perfect if your enemy dives too much confident. They get slowed, do less damage and became an easy target to Aqua Prison. I got some doubles with Tidal Wave, Aqua Prison and Exhaust combo while protecting towers :D

Heal can help you a lot in trades too but i think is useless to poke marksman.

Clarity is very helpful to mana hungry marksman has both can use abilities for a long time in laning phase. This summoner spell is great with Varus or Ezreal.

Clairvoyance helps a lot Caitlyn and Ezreal to aim their ultis: Ace in the Hole and Trueshot Barrage. And its very useful to control enemy jungler and prevent ganks at your lane.

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Greater Mark of Attack Damage will allow you to do more poke damage that works very well with Pickpocket . Try to do basic attacks every time that doesn't look too dangerous.

Greater Seal of Armor helps in early trades and works well with Ebb and Flow. With these combo you can make more secure poke and slows with Tidecaller's Blessing

Greater Glyph of Scaling Magic Resist turns your enemy support damage quite low, So if you have good health and enemy support as cast is CC abilities you can just ignore em and kill the adc.

Greater Quintessence of Gold combined with Greed gives you 5 gold per 10 seconds, equal to Philosopher's Stone passive and that's pretty awesome, so if you buy one Philosopher's Stone in game you will get 10 gold per 10 seconds. These three runes are very important since support don't farm but still need a lot of money to ward.

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For my masteries i picked some defense, sustain, cooldown reduction of items and summoner spells and lots of easy money.


So I put some points in defense tree as Nami is a little squishy so I give em extra life, more early sustain and some armor which reduces the damage taken from the enemy marksman


Utility tree is the main page of masteries to supports, it gives all that a support needs. Extra movement to place wards safely, mana regeneration that is very important to Nami as she is a little mana hungry, gives low cooldowns, more money at the start of the game, more money per 10 seconds and Pickpocket works perfectly with this Nami guide as you poke a lot. You may ask, why you don't maximize cooldown redution? Well i will just say that: If you use Nami abilities at the wrong time it can be very painful to you and your partner and at my final build i have much cooldown reduction posible. Abuse just of Ebb and Flow if your partner is with low health near tower or in risky situations.

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Shurelya's Reverie

Shurelya's Reverie it's Nami main item of my build, why? Well Nami is very strong mid game since she can turn and control teamfight and this item its amazing to start a winned teamfight or to run away from dangerous situations saving your partners it also gives good sustain, abilities cooldown reduction and great health. I like to activate this before or after send sending Tidal Wave
Try to complete this first and then complete Ruby Sightstone.

Locket of the Iron Solari turns you more tanky, gives cooldown reduction and helps your friends giving more sustain, this works very well with Zeke's Herald if your partners got AD damage and helps a lot in teamfighs or to save your partners combined with Shurelya's Reverie.

Ruby Sightstone is the most important item to support. I will just say this one time: Wards safe lives; Wards give kills and well placed wards carry a game. So tell your teammates to buy wards every time they can this will help a lot at your warding job. Never but never accept the guilty of a non-placed ward at mid or top. Your job is to protect your marksman and fed em, you can also control a lot enemy bot jungler if you are winning hard. So remenber: Never underestimate wards!
(under construction)