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Olaf Build Guide by Hiproly

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author Hiproly

Olaf (Solo) Toplane - Based on Recalls

Hiproly Last updated on October 14, 2014
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 22

Legendary Guardian

Defense: 8


Utility: 0

Threats to Olaf with this build

Show all
Threat Champion Notes
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Olaf's Introduction


Most men would say that death is a thing to be feared; none of those men would be Olaf. The Berserker lives only for the roar of a battle cry and the clash of steel. Spurred on by his hunger for glory and the looming curse of a forgettable death, Olaf throws himself into every fight with reckless abandon. Surrendering to the bloodlust deep within his being, Olaf is only truly alive when grappling with the jaws of death.

The coastal peninsula of Lokfar is among the most brutal places in the Freljord. There, rage is the only fire to warm frozen bones, blood is the only liquid that flows freely, and there is no worse fate than to grow old, frail, and forgotten. Olaf was a warrior of Lokfar with no shortage of glories and no hesitation to share them. While boasting one evening with his clansmen over the burning embers of a razed village, one of the elder warriors grew tired of Olaf's bluster. The old fighter goaded Olaf to read the omens and see if Olaf's fortunes matched his gloating. Emboldened by the challenge, Olaf mocked the aged raider's envy and tossed the knuckle bones of a long-dead beast to predict the heights of glory he'd achieve in death. All mirth left the gathering as the clansmen read the portents: the bones spoke of a long life and a quiet passing.

Infuriated, Olaf stormed into the night determined to prove the prediction false by finding and slaughtering Lokfar's feared frost serpent. The monster had consumed thousands, man and ship alike, in its long lifetime and to die in battle with it would be a fitting end for any warrior. As Olaf hurled himself into the blackness of its maw, he fell deeper into the blackness of his mind. When the shock of freezing water roused him from the dark, there was only the butchered carcass of the beast afloat beside him. Thwarted but not defeated, Olaf set out to hunt down every legendary creature with claws and fangs, hoping that the next battle would be his last. Each time he charged headlong toward his coveted death, only to be spared by the frenzy that washed over him while on its brink.

Olaf concluded that no mere beast could grant him a warrior's death. His solution was to take on the most fearsome tribe in the Freljord: the ProfileIcon Winter's Claw Winter's Claw. SejuaniSquare.png Sejuani appeared amused by Olaf's challenge to her warband, but his audacity would earn him no mercy. She ordered the charge and sent scores of her warriors to overwhelm Olaf. One by one, they fell until he lost himself in the bloodlust once again, effortlessly cutting a path to the leader of the Winter's Claw. The clash between Olaf and Sejuani rocked the glaciers with its force, and though he seemed unstoppable, Sejuani battled the berserker to a standstill. As they stood deadlocked, Sejuani's glare penetrated Olaf's berserker haze in a way no weapon ever could. His frenzy abated long enough for her to make him an offer: Sejuani swore that she would find Olaf his glorious death if he would lend his axe to her campaign of conquest. In that moment, Olaf vowed he would carve his legacy into the Freljord itself.

"When you meet your ancestors, tell them Olaf sent you."
― Olaf

Olaf is a very strong Champion and has the ability to decimate anybody without having the need to use an ability. [Word of warning: If you find a wild Olaf, NEVER face off against it in a 1. vs 1. situation. Many have tried, none have succeeded]

What matters on an Olaf are his auto-attacks. Which means that having a Teemo with its Blinding Dart on your team could leave an Olaf struggling. Olaf also requires some skill to play especially when it comes to landing those Q's. Once you're hit with any of of Olaf's Q's, you can pretty much stand there and take defeat like a man whilst he smashed your face in and absorbs your soul like the viking he is.

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Here's a run-down on why certain runes are chosen for Olaf.

Armour Penetration
Armour penetration may not seem so hot when it comes to laning but it does affect everything Olaf does since he has no AP scaling skill. Everything Olaf does to an opponent is physical and thus, if an enemy builds defensively, Olaf could have a hard time striking them down. Furthermore, once a portion of the laning phase has finished, Olaf can get his Long Sword and Pickaxe to deal 35 bonus damage and once the Tiamut has been built, the AOE damage will greatly benefit Olaf with his life-stealing, because minions around the target or other champions around the target will also have their lives leeched.

Attack Speed
Attack speed is relatively important when it comes to a face-off against another AD champion like Jax. Whoever can attack the other faster and deal more damage whilst stealing life; come out the victor.

Magic Resist
Olaf may not very much Magic resist ult he gets his Ultimate or starts building the Spirit Visage (Depending on the situation) in the beginning of the round. So he's against a mage champion like diana, he'll have a slight advantage by taking slightly less damage form AP attacks.

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Olaf is a berserker that has it's focus on leeching health off his enemy and wrecking havoc whilst maintaining his sturdiness as a tank. His defenses are moderate whereas his health and life-steal rates are relatively high.

Offensively, Olaf's masteries are allocated to focus on Olaf's attack speed as well as slight damage-output to maximise his Life-stealing potential.

Olaf and his defenses at Pre-6 aren't spectacular so having a little bit beefier defenses to start off with is never a bad idea and as a bonus, some of the masteries that buff Olaf's defenses scale for his future defenses.

Not much to say here other than a slight increase i speed to chase down enemies and wipe them from Runeterra history.

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Pros / Cons

Pros / Cons

Pro's +
- High Damage output throughout game
- Tanky Overall
- Faster than most enemy Champions (Beaten by: (With Skills Master Yi, Teemo, Dr.Mundo, Ahri), Miss Fortune)
- Can potentially fully heal by farming any jungle monster
- Manliness & Beard

Cons -
- Susceptible to Slows
- Relies on Q to land to slow enemies
- Must have sight on enemy and has a hard time against invisible enemies.

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Team Work

Team Work

With an Olaf
When there's an Olaf on the same team or when playing Olaf; if the Olaf is tanky enough, Olaf can engage team fights and deal a huge chunk of damage. Especially when he has his ultimate activated which prevents Olaf from being affected by and Crowd Control ailments.

Olaf can also 1. Vs 1. opponents without breaking a sweat so long as it's not an entire team against a single Olaf.

Olaf chases his opponents very well and can slow down an enemy with his Q which can be picked up to reduce the cooldown of his Q by 4 seconds. The length of the slow is affected by how far the axe is thrown. The farther the axe is thrown, the longer the slow duration lasts. However, it is recommended to throw the axes at the enemy directly to reduce the cooldown time of the Q to throw it back out at the enemy again to slow them once more. (This is more efficient when slowing an enemy).

Against Olaf
When going against an Olaf, try not to pee your pants because it is still possible to beat an Olaf. It's just rather difficult. Before Olaf reaches level 6, he is susceptible to slows and stuns. That means that if a stun or slow is landed perfectly, then followed up by a flurry of damage, Olaf can have a difficult time laning.
The same can be done after Olaf reaches level 6 but you'll have to be a lot more cautious because his ultimate eliminates any current effects (Excluding silences) and prevents him from being affected by any status ailments for the next couple seconds. Which means that if activates his ultimate, RUN! Once his ultimate runs out, then stun or slow him and constantly inflict a flurry of damage whilst staying cautious. He can still catch up to you if he lands his axe and starts hitting you after activating his W.

During Team-Fights, Olaf should be the main target of interest, then the adc because olaf is a lot more dangerous than the adc due to his Q. His Q goes right though his opponents which means that he can slow down an entire team with a single axe if the conditions are met. Also, Olaf will most probably have his Tiamut or Hydra which makes him significantly more dangerous as he takes life from anything surrounding his target. The adc will onlt be able to focus a single target which makes them less dangerous in comparison to Olaf.

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Unique Skills

The Skill combination for majority of the cases go as following:

The Ultimate isn't neccesary when it comes to mowing down some opponents but if you need to to go against opponents like Leona to counter her stuns, then it won't hurt to use it.

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The Minion waves are important for Olaf because the Build is based on the recalls and it helps you to get as much as enough gold to get those Items you needed.

Try to make the last hit of every Minion/Monster,
The more last hits the faster you will recall and become OP